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Delay Feature Not Working for Over a Year (PC Browser & iOS) - Is This a Known Issue?

Hi folks,

I’d like to raise an issue regarding the Delay feature, which has been broken for quite a long time now.

As far as I understand, the purpose of Delay was to synchronize dispersed troop groups so that, after selecting them and sending them to the same destination (a base, target, enemy, etc.), they would automatically adjust their departure times and arrive simultaneously.

However, this functionality doesn’t seem to work anymore. Instead of synchronizing arrivals, troop groups still arrive at different times based on their locations and travel distances.

I’ve been experiencing this issue for over a year and have tried reporting it through multiple channels, but so far I haven’t received any response or acknowledgment.

Could someone clarify:

• Is the Delay feature currently working as intended?

• Has its behavior been changed, and if so, what is it supposed to do now?

• Is this a known bug?

• Is there any plan to fix it in the future?

For reference, I can consistently reproduce the issue on:

• PC Browser

• iOS App

Any update or clarification from the team would be greatly appreciated.

Thanks!

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