Create games for committed players

I'm tired of entering games with 100 players and by day 3-4 there are just 10-15 left, and by day 7 just 10 players left.

Suggestion: create games for players who don't or rarely quit so quickly. These games would be like a reward for those players who commit themselves to staying in the games. Maybe add a bit more extra gold rewards to these games, and that might motivate players to join the "committed generals" rank

Thank you for reading devs


b78//+

1 Replies

Copper, a brief history for you since I started in Java and the responses to player concerns from Bytro.
Moving from JAVA to HTML was understandable, as the security and the ability of the JAVA format was questionable. But we lost some of the finer control functions as a result. We could sneak artillery up by the second, not a 'guestimation' area.
Moving off that format, to the current 'enhanced' graphics display, Bytro did allow a 'Legacy' format to be run along side it for those now accustomed to the older JAVA based style. Until they didn't.
The Use of GOLDMARKS has always been a tit for tat argument, some, if not most, agree that the occasions where a whale was encountered was appropriate to allow continued free play on maps, as these encounters where usually confined to the larger 100 or 500 player maps and did not bother the community as much in the smaller maps. Until that changed and now we have 'cards' in place of GM.
But WAIT. Not in place of it, along side it. And tempting to use on any map, as some of the cards are, you guessed it, now free.
Well, except for the cards that would equalize the game. Units that when used en mass are game destroyers even more so than GM was.
You could fight a whale through better tactics and use of the same units available. But no more. Buy these new units, or loose.
So, that is where we are. Oh, but it is still free....... kind of. Maybe.

A half truth is merely a half lie.

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