Isn't that not what territory trade is for?
Ally land regain
I want that if I take province that used to belong to coalition members,
Said province goes back to coalition member
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8 Replies
In addition to trading province for province , you can sell a province to an allie... so you have trade and sell to deal with this.
I am not positive on exact limit of selling province, but for trading it is +/- four per map, I will do some testing to determine if the sell province is encompassed in the +/- 4 per map game mechanic
There is also another "trick" that can be implemented but it's a little harder now with "cool down" rules and that is where you have a faux war and allow your ally to take those lands from you and then come back to the coalition after the fact.
Hastings TNTIn addition to trading province for province , you can sell a province to an allie... so you have trade and sell to deal with this.
I am not positive on exact limit of selling province, but for trading it is +/- four per map, I will do some testing to determine if the sell province is encompassed in the +/- 4 per map game mechanic
4 Provinces in deficit, So it mean you can sell 12 provinces if you gained 8. (12-8 = 4)
One annoyance though in province for province trade if you're at a deficit of 4 it demand you to first get a province then give a province. The mechanic isn't smart enough to determine this is a province for province trad
Hastings TNTIn addition to trading province for province , you can sell a province to an allie... so you have trade and sell to deal with this.
I am not positive on exact limit of selling province, but for trading it is +/- four per map, I will do some testing to determine if the sell province is encompassed in the +/- 4 per map game mechanic
4 per Map at all? (Selling only)
cZw0
[SPQR]cZw04 per Map at all? (Selling only)
yes this limit was made to prevent multiaccounters or wolfpackers to just trade entire nations without losing a lot of moral
Makes sense. Thanks.
cZw0
omg, multi accounts will just invade each other
*themselves
i hate fixes that dont fix ![]()
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