LostRealistI assume this acquisition will consist of money changing hands with a good helping of gambling mechanics involved?
Also, this is a little petty I know, but I don't see how this is a "new feature", when it's the basic neccessity that's required to use these cards, which are, in fact, apparently the only actual new feature aside from a new unit that nobody asked for?
I am not sure what gives the idea that is a possibility, but there won't be gambling involved.
I understand that an inventory system might not look like a big thing, but it is a crucial feature for the new Operations and rewards in general. It opens a lot of opportunities for the future as well.
SinahjiSo you basicly Introduce a new Option to Spend Money for the Sake of Snowballing
Watching the "Help Chat" (Sry English isnt my Native Tongue) its not hard to figure out that a great Portion of the Comunity cant even fully Explain how Soldier recruitment works
The Possibility that so "Builded" Units can instantly Defend a Province while normaly builded Units get Conquered is very Critical
Watching the Youtube Video and pausing on 0:10 shows 1002x12500 resources...
even the possibility for 1/10 of this is really concerning with a worth of 400k gold...
this is no "feature", its a must have or lose
i know that the comunity is asking for maps without any gold, and most would pay as entry fee without hesistation 20k-50k for it, and now you introduce a mechanik which made normal playing obsolete
"for balancing reasons just 1 in each province at the same time"
alone the possibility to "just double" the normal soldier production in early is already bonkers
giving a freshly conquered province 70+% morale cost just 2.5k Gold, and gives you the opertunity to summon a heavytank in 10 hours which can defend himself on day 12, before a normal produced arty comes out?
ooh dear xD
i really hope that this mechanik/feature is just a new price for winning maps, with quality/quantity equal to mapsize
otherwise it will for sure destroying alot of fun and "fairplay" in the comunity
i spoke my concerns and hope deeply im completly wrong about it
have a nice day fellas
The inventory system is needed for the Operations to work. Rewards you get from the Operations which you unlock by playing the game are stored there.
Regarding the paused section in the video. The video was taken with a dev account. These accounts are used to QA the game and take screenshots or videos like this, and always have gold and resources for these purposes.
I understand the concerns you raise, and you bring up valid points. I can tell you that the team spent a lot of time on these features, and keeping the game balanced was and always is a high priority. We are keeping a close eye on game data in the weeks after the release tomorrow, and we are keeping an eye on everyones feedback on their experience, suggestions, and concerns.
I, therefore, encourage you to share your experience with the feature with us, once it is live, as it would help us a lot.