Ending war with AI bots

Let's assume your goal is to conquer a specific province of your AI neighbor so as to exploit its resources. As soon as you conquer it you want to end war because it's not on your interest to conquer the entire country but this sole province.


However, the typical response of the AI player is not only trying to re-capture the province, but conquer your hole country and destroy all your units. It is very annoying becauce except for spending resourses and manpower for an useless war, it affects negatively provinces morale which in advance hurts production.


So, here's my question. Is it possible to avoid this stupid behavior? To put it simple, is there a way to make peace with AI bots after a war declaration?

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31 Replies

So what you basically want is for another sovereign country to just suck it up as you invade their territory, murder their men-at-arms and force your reign upon its citizens and leave you alone? Would you do that?

It should technically be possible to achieve peace agian, but from what I hear and consider plausible your chances depend on your reputation with AI in general. Given that you've just invaded somebody, that reputation has recently taken a hit. Your basic approach would be to set the relation to peace and pray to god there's no more fighting for long enough for you to better your reputation and them to consider peace as well.

Hasn't worked for me.

I've been playing for over a year now, but in all my gaming practice, I have never made peace with bots. They say it is possible. You change diplomatic status with the bot from war to peace and wait for the bot to calm down and do the same. I couldn't do it, so maybe it's a rumor

ON GUARD OF SOCIALIST CONQUEST

PACCBET

I've been playing for over a year now, but in all my gaming practice, I have never made peace with bots. They say it is possible. You change diplomatic status with the bot from war to peace and wait for the bot to calm down and do the same. I couldn't do it, so maybe it's a rumor

Not a rumour, that's how it works, of course you need to stop attacking that country, otherwise it won't happen.

Then it's worth waiting for a very long time ..

ON GUARD OF SOCIALIST CONQUEST

PACCBET

Then it's worth waiting for a very long time ..

It depends, you can get it by the hour, you can get it by the days or by the weeks.

nemuritor98

It depends, you can get it by the hour, you can get it by the days or by the weeks.

Your reputation with AI being the main determining factor as to how long it takes or if it's even possible.

the chance is very very very very very slim. almost 0

All is fair in love and war

It shouldn't neccessarily be if your popularity with AI is really high. This is achievable, but it's effort. Most of the time your reputation will slowly suffer over the course of the game and eventually preclude any ceasefires with AI. Especially if your approach is "Imma just grab this important resource off you thank you very much" all the time.

In practice, this is not possible. Why raise so many controversies when no one in the audience has ever made peace with bots?

ON GUARD OF SOCIALIST CONQUEST

Because that fact is, at least to a certain extent, indeed tied to your actions. Suggesting it's completely outside of your realm of influence just isn't accurate. This doesn't mean I'm denying the fact that it's close to impossible to end a war with AI once you got one.

LostRealist

So what you basically want is for another sovereign country to just suck it up as you invade their territory, murder their men-at-arms and force your reign upon its citizens and leave you alone? Would you do that?

It should technically be possible to achieve peace agian, but from what I hear and consider plausible your chances depend on your reputation with AI in general. Given that you've just invaded somebody, that reputation has recently taken a hit. Your basic approach would be to set the relation to peace and pray to god there's no more fighting for long enough for you to better your reputation and them to consider peace as well.

Hasn't worked for me.

Your opinion is grounded to logic and I have to admit that it's fair enough. This is how things work in real life but not fool ourselves. This has nothing to do with reality, it's a game. Let me ask you something. How many times have you achieved to make a deal with AI (e.g resources trade)? Because this is the only way to handle the situation peacefully, with no invasions etc. In my experience this has never happened, no matter how hard I tried. I hardly make deals with real players! So, for what kind of reputation are you talking about? Invasion is inevitable. Especially in games where the majority of players are inactive and you're surrounded by bots the situation is chaotic. Anyway, each player has its own style of course and he's free to have a more moderate approach to relations with AI players.

Well obviously trading with AI isn't possible, but the fact you hardly trade with other players is on you. There is a resource market as well.

Obviously at some point you might be stuck having to invade an AI, but then the much better plan to have is to push over the entire thing and end the war that way - if you can't do that, it's not advisable to attack them. Yanking a province from anyone, be it AI or a real player, and then trying to make peace again will be next to impossible and I think it's fine that way.

Oh boy, I didn't expect such a controversy here!


Anyway, I've made my conclusions. I still feel that it's impossible to make peace with AI. I have never achieved it and as I see I'm not the only one. Even if you change the relation status to peace.


The only occasion I came close to it, was when my enemy suddenly stopped counter-attacks at some point. Maybe because he was weaker and I had the advantage. But we were still at war. So, technically peace never achieved.


I believe that the game needs to be improved in this part. Anyway, who knows? Maybe some day our dreams will come true!

polo94

Anyway, I've made my conclusions. I still feel that it's impossible to make peace with AI. I have never achieved it and as I see I'm not the only one. Even if you change the relation status to peace.

For all intents and purposes, that's the right attitude.


I feel like you might be able to deter them from attacks if the provinces they have to go into have large garrisons in them as they seem to avoid fights where they are vastly outnumbered.

PACCBET

In practice, this is not possible. Why raise so many controversies when no one in the audience has ever made peace with bots?

It is possible in practice, I did make peace with bots many times.

The correct answer to all of this is stop forcing elite AI in all of our games. Thanks in advance bytro because who really doesn't want the option to turn that crap off xD

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Long time Supremacy 1914 player and Ex-Game Operator of Thirty Kingdoms


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There is way to make peace with ai.change your relation to peace and start working on increasing your global popularity. You need to match popularity level of that ai to make ai think about changing their relation with you. I have used this a lot of time and its work (if it stops sending troops to your territory).

Raman02334

There is way to make peace with ai.change your relation to peace and start working on increasing your global popularity. You need to match popularity level of that ai to make ai think about changing their relation with you. I have used this a lot of time and its work (if it stops sending troops to your territory).

this has a negligible chance of working now with the elite ai.

All is fair in love and war

nemuritor98

It is possible in practice, I did make peace with bots many times.

Put up with bots many times?

When was it and can I see confirmation of your words?

After the introduction of the elite AI, it became possible only by 1%

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PACCBET

Put up with bots many times?

When was it and can I see confirmation of your words?

After the introduction of the elite AI, it became possible only by 1%

Those games are probably gone now, but it was after the update of Elite AI for all games.

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