Attacking ai.

The basic principle of this strategy is to distract from one way then attack from another.

Let’s say there are three provinces. Province A, province B, and province C. A leads to B and B leads to C.

A-B--C

You have province A and C. The ai has province B. (If you had a fighter patrol above province B you would have found 30 infantry and an armoured car in the province.) You send one artillery piece to attack province B from A. After the first hit you will see 29 infantry and an armoured car going after the artillery piece. Then from province C you send in some guys to take the province while the artillery piece flees from the enemy and goes back to province A. The ai will follow.

2 Replies

pics plz


this will help regular players understand what you mean

index.php?eID=image&uid=331549&mode=2&L=4

Harry J. Adams

The basic principle of this strategy is to distract from one way then attack from another.

Let’s say there are three provinces. Province A, province B, and province C. A leads to B and B leads to C.

A-B--C

You have province A and C. The ai has province B. (If you had a fighter patrol above province B you would have found 30 infantry and an armoured car in the province.) You send one artillery piece to attack province B from A. After the first hit you will see 29 infantry and an armoured car going after the artillery piece. Then from province C you send in some guys to take the province while the artillery piece flees from the enemy and goes back to province A. The ai will follow.

That's (although I doubt that, as in your example 29/1 will attack the aggressiv stack in province A) what just looks like normal AI behavior. AI goes for the attacking enemy and you try to capture from different angle. :saint:

cZw0

Post a Reply

Please log in to post a reply.

Back to Strategy Discussion
Quick Launch