Maps correction

See Pic. 1


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and Pic. 2


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But attacke distance of the battleship is only 75 km!


Incorrect maps have directly affect to strategy of the game.

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25 Replies

I am guessing if we will change km into Bytrokm then everything will be fine and shiny

simple fix for simple problem

index.php?eID=image&uid=331549&mode=2&L=4

Golden Frieeza

I am guessing if we will change km into Bytrokm then everything will be fine and shiny

simple fix for simple problem

Good joke.

war-play

Incorrect maps have directly affect to strategy of the game.


remember that the game is just a game it can not live up to 100% realistic standards. one problem is that units have predetermined pathways and thus limited to map strategy.

another is to also have to edit the range of each unit from example 50km for artillery would have to be reduced down to about 9kms. All of these would make the game last much longer than what it currently is.


games can get around realism to fit what is needed. this doesn't affect strategy for the game as you are dealing with the game. the only affect of the "incorrect map" is that it is not realistic.

It is not the strongest of the species that survives, nor the most intelligent. It is the one that is most adaptable to change. -Charles Darwin

Of course it is more fun if it is exactly the same as 'real life', but not important enough?

Do not fix what isn't broken?


It doesn't changes how players implement strategy, because players build their strategy on the available maps.


If the maps change, players would still build their strategy on the available maps.

maybe fix a bug where you can attack town on island instantly , because a beach is to close to the town.

I saw couple of my bombers destroyed that unhappy way

it was some island in Oceania


plus do fix problem with time-change line that is blocking everyone from moving units within range of this line .... thank you

index.php?eID=image&uid=331549&mode=2&L=4

Anyway CoW have very more accuracy maps:


dc8af55c343e75713bff70ab84decb74.png

tbh I care less about the exact Kilometers but I'd dlike to see the province distribution and borders more accurate, e.g. a South Tirol, ALsace Lorrain, Polish Corridor, ... more realistically with WWI and the interbellum

NarmerTheLion ā™™ āœ‰
ex - EN Senior Moderator


Questions about the game? Have a look at the manual and the FAQ's.


Need game support? Send a ticket or contact the crew.


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NarmerTheLion

tbh I care less about the exact Kilometers but I'd dlike to see the province distribution and borders more accurate, e.g. a South Tirol, ALsace Lorrain, Polish Corridor, ... more realistically with WWI and the interbellum

agree on this one

Enforcer(Angel of Death)b78//+

NarmerTheLion

tbh I care less about the exact Kilometers but I'd dlike to see the province distribution and borders more accurate, e.g. a South Tirol, ALsace Lorrain, Polish Corridor, ... more realistically with WWI and the interbellum

I agree. Also,Transylvania.

Im a pretty Mediocre player :|

NarmerTheLion

tbh I care less about the exact Kilometers but I'd dlike to see the province distribution and borders more accurate, e.g. a South Tirol, ALsace Lorrain, Polish Corridor, ... more realistically with WWI and the interbellum

Yeah.


They already have some historic regions. Example: Florida, Silesia, Prussia (The region), Britanny, Eastern Thrace, Palestine/Israel (as the capital of Saudi Arabia), Bavaria,etc.



I do agree with NarmerTheLion that we need more historical regions,such as Pomerania,Transylvania,Alsace-Lorraine,South Tyrol,etc.



Also,regions could be based on the actual administrative regions of countries,back in WW1.

Im a pretty Mediocre player :|

Warriorgu

Also,regions could be based on the actual administrative regions of countries,back in WW1.

Indeed many regions swap country as whole, except in some occasions. But I fear that drifts away a bit from the topic maybe I'll post my map I made ones as suggestion in ideas and suggestions again.

NarmerTheLion ā™™ āœ‰
ex - EN Senior Moderator


Questions about the game? Have a look at the manual and the FAQ's.


Need game support? Send a ticket or contact the crew.


Have an idea for the game? Check the BigList.

My opinion that we need distances between historical regions the same as in CoW at least.

this is probably one of main reasons why some people play COW and some play Supremacy

index.php?eID=image&uid=331549&mode=2&L=4

Golden Frieeza

this is probably one of main reasons why some people play COW and some play Supremacy

Eh,I couldn't care less about geographical accuracy. As long as the S1914 maps look like the real maps,Im fine.

Im a pretty Mediocre player :|

Warriorgu

Eh,I couldn't care less about geographical accuracy. As long as the S1914 maps look like the real maps,Im fine.

The fact is that the S1914 maps not like the real maps because incorrect maps have directly affect to strategy of the game:


e16decec49748202c30d72833a857443.png

dc8af55c343e75713bff70ab84decb74.png

war-play

dc8af55c343e75713bff70ab84decb74.png

By 'looking like real life maps',I meant that the continents and seas should retain their general shape similar to real life.


Of course,the 31p map has slightly off landforms compared to the 10p Europe map. Just compare Finland between the two maps.

Im a pretty Mediocre player :|

It's unreal incorrect!


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Guys, please do not expect accuracy for the maps. In the 31 player map, Newfoundland has some weird F sitting on top of it. Cities are NOWHERE near where they really are in Canada OR the U.S. for that matter. It's a GAME, it does NOT pretend to be geographically or politically or militarily accurate. In WW I we'd have millions of men set up in a trench network across from each other with machine-guns doing most of the killing.

It's a GAME of course BUT

war-play

Incorrect maps have directly affect to strategy of the game.

war-play

It's a GAME of course BUT

Sorry, no they do not affect the strategy unless you're trying to equate what you're doing with realistic map. The strategy within the game remains the same WITHIN the confines of the game. i.e. If you're playing as France and want to take over Great Britain in a 31 player map you need to make sure you can land on their shores safely. This means being able to bombard via guns, ships or planes. Now going back to WW I, that was impossible to happen because France and the UK were allies, so, the map accuracy has no bearing on the strategy of the game.

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