Barracks
You can't build barracks (except in the tutorial), no problems with other buildings [SOLVED]
Dear Beta-Testers,
If you observe any simple bugs in the game, like missing translations, etc, please report them in this thread.
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Barracks
You can't build barracks (except in the tutorial), no problems with other buildings [SOLVED]
Currently you need an Industrial Complex to build Barracks. That will be changed, but only Militia will be producible without Industrial Complex.leftandblind wrote:
BarracksYou can't build barracks (except in the tutorial), no problems with other buildings
ok, thanks!
the espionage button goes over the chat when you expanded the chat, with small messages you only lose the time stamp with larger ones you can lose small words [BUG ON THE LIST]
hey ich kann leider nur max. 10.000 zeichen posten daher teile ich das mal auf ...
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Message: Error: Load timeout for modules: main
http://requirejs.org/docs/errors.html#timeout
File: http://www.callofwar.com/ww2/js/require.js:1631:18
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Message: undefined is not an object (evaluating 'this.resourceProfs[currentPlayerID].getCategories')
Trace:
getPlayerResourceCategories@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:27031:47
getCategoryForResourceID@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:26446:82
getCategory@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:26071:78
getCategoryID@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:26077:38
isHidden@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:26268:30
getCachedProvinceName@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:52400:81
paintProvinceNames@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:52474:48
paintLocationsForeground@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:52022:30
renderBg@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46159:34
render@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46335:24
render@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:53670:51
doLoop@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:50865:30
loop@http://de.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:50831:18
[native code]
[native code]
Details:
TypeError: undefined is not an object (evaluating 'this.resourceProfs[currentPlayerID].getCategories')
[BUG ON THE LIST]
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Message: Error: Load timeout for modules: main
http://requirejs.org/docs/errors.html#timeout
File: http://de.callofwar.com/ww2/js/require.js:1631:18
Edit EM: is this reproducible?
Places in Spain:
-Isn't Toledo, it's Ávila. Toledo should be right where the image of the mountain it's included, Image
-Isn't Almeria, it's Granada. Real Map
-Isn't Huelva, it's Sevilla and viceversa. Real Map
-Isn't Guadelajara, it's Guadalajara.
Places in Romania:
-Isn't Iasi, it's Suceava. Real map
-Isn't Constanta, it's Slobozia/Calarasi/Cernavoda <--- That's because there isn't any city in the place you put Constanta on map. Constanta have a harbour. Real map
-Isn't Cluj, it's Cluj-Napoca
-Isn't Ploesti, it's Ploiesti and isn't in the right place, cause' there is Slatina or Craiova, Ploiesti it's on the north of Bucharest. Real map
-Isn't Bucarest, it's București.
-Isn't Bacau, it's Miercurea Ciuc or Brasov
-The limit of Romania should be where i put the black line in this map
Where you put Bacau, it's Mountains/Forest, like in Sibiu, not plains.
Where you put Ploesti, it's Mountains/Forest, like in Sibiu, not plains.
[EM: Map reiteration is on the list]
You can't close this tab --> Example
[EM: what is your screen resolution and what browser are you using?]
error while opening the newspaper:
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Message: img is undefined
Trace:
hup.Utils.paintIcon@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:40315
hup.ui.CanvasMapRenderer.prototype.paintProvinceUpgradeFeatures@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:45636
hup.ui.CanvasMapRenderer.prototype.paintUpgrades@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:45616
hup.ui.CanvasMapRenderer.prototype.renderBg@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46157
hup.ui.CanvasMapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46335
hup.ui.NewspaperWidget.prototype.renderMap@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46549
hup.ui.NewspaperWidget.prototype.updateContent@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46504
hup.ui.NewspaperWidget.prototype.open@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:46473
hup.ui.ToggleableDialog.prototype.toggleOn@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:37857
hup.ui.ToggleableDialog.prototype.onToggle@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:37848
notify@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:431
publish@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:497
hup.ui.MenuWidget.prototype.addActions/<@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429300832:37036
clickCoolDown@http://www.callofwar.com/ww2/engine/js/external/bytro/polyfills.js?bust=1429300832:837
x.event.dispatch@https://ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js:5
x.event.add/y.handle@https://ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js:5
Details:
TypeError: img is undefined
[EM: is on the list]
game 1069269.
Hi;
As I can see in the British tech tree the P51 can be researched before P40; It's wrong because P40 is older and worse than P51 since the last was produced in 40s and the first in 30s. That's just a samall thing to fix that don't affects the gameplay but is historically inaccurate.
[EM: on the list]
Thanks
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I can see now in the map that some islands like the small ones in Baleares (Spain) or Denmark, etc; haven't the color of their country, but still bring to the city tab when I click in them.
[EM: on the list]
Thanks
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Message: Uncaught Error: Load timeout for modules: main
http://requirejs.org/docs/errors.html#timeout
File: http://www.callofwar.com/wuber/js/require.js:1631:15
Trace: Error: Load timeout for modules: main
http://requirejs.org/docs/errors.html#timeout
at makeError (http://www.callofwar.com/wuber/js/require.js?bust=1429293594:79:17)
at checkLoaded (http://www.callofwar.com/wuber/js/require.js?bust=1429293594:1053:23)
at http://www.callofwar.com/wuber/js/require.js?bust=1429293594:1080:25
http://gyazo.com/e49cb7cb81ab9282d08a272591e0cbad
[EM: on the list]
When a AI offer me trade it has blank box for 5000 gold..
i dont know if it happens all time or not
[EM: on the list]
As Sweden I marched troops into Denmark's capital Copenhagen. I did not declare war, and it appears there was no garrison. I took the land, and a message appeared in the Newspaper, but it seems we are still not at war. Their relation to me remains 'peace' as does mine to them.
[EM: please provide your gameID]
when you look on the service record thing, it doesnt have a picture for militia, transport ship, aircraft transport, and the rocket
If places are specified for english only then forgive me.
i saw the report about places earlier so i thought i add to it
Kiev > Kyiv
Kharkov > Kharkiv
Moscow > Moskva
Leningrad > Leningradskaya
Odessa > Odesa
Also the location of Pskov should be further south, it was close to Moskva nyet Leningradskaya..
Info: Army group centre fought intensely in Pskov which was so many miles from Moskva. AGN was fighting north of that and by this map would have captured Pskov nyet AGC
in supremacy this happens too if you get an instant kill so guess it stays here the same way, you need to fight an army that doesn't get killed with instant kill to get a perifidious act of warWessexking wrote:
As Sweden I marched troops into Denmark's capital Copenhagen. I did not declare war, and it appears there was no garrison. I took the land, and a message appeared in the Newspaper, but it seems we are still not at war. Their relation to me remains 'peace' as does mine to them.
[EM: interesting. is on list]
Ok, I will close this thread, since it is too hard this way to directly talk about bugs.
Please create new threads for new bugs from now on.
Thanks.
The posts above I have edited and commented to give some feedback.