Food and fuel hourly production doesn't increase when you loose units?

Your goods hourly production doesn't increase when u loose units...I just noticed I launched a nuke near my own heavy tank division of about 40 units and they were all wiped out... My fuel and food hourly production/ income didn't increase after loosing 40 units??? Why is this? Each unit has a daily consumption of 150 food and 200 fuel and loosing 40 of the doesn't increase daily income? PLEASE KINDY CORRECT THIS PROBLEM :wallbash :beer:

6 Replies

I've never personally seen this, however, I'll flag this up to the developers to look into. In the future, you can always create a bug report.

Free Time looks good on me

I thought this was the bug report page lol thank you for following up with me and sending my issue to the right place. :) I look forward to hearing back (if or if not fixed plz)

Since production and consumption values are updated only once per day, perhaps a wait until day change would have shown the difference?

Those values are displayed, and I believe also caculated on a daily basis. So yes, once the maps specific daychange occurs, refreshing the page will show you your result

Give me a lever long enough and a fulcrum on which to place it, and I shall move the world.

2 days went by before I wrote the complaint an no change.... They eventually changed thanks to the developers.

Marking as done

My Regards
Mathex319
EN community
Senior Game Operator

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