is part of the testing the striped areas on the map's i am laying gotten lots of inquiry's into this
Frontline Pioneer
What is Frontline Pioneering?
The Frontline Pioneer or 'FP' is a testing area for new game implementations made by Bytro.
New things, such as the recently added Airplane Carrier was tested in FP before it was released on the standard maps.
If you have been selected as a Pioneer, and chosen to accept, you will have access to games that are already made as FP map. (unless they are passworded, naturally). It is our hope, that many active players will take part in this and help Bytro make the game better for everyone. Active players who can identify, problem solve, and report bugs with accuracy are key to the success of the Frontline Pioneers program. If you have been selected we greatly appreciate any effort to test new things.
You can start a new map as a Fronline map by selecting it when making the game, as shown in the spoiler below.
So how do you test things?
Test the features as you would in any other game simply by building structures and researching and producing troops and moving them around or attacking.
Use the links posted in the top of the dedicated FP chat to go direct to the "Bug report section" on the forums or use the in game "bug report" to report any bugs you may find, like units stuck or unable to fire or whatever problem may occur. Be sure to flag your bug report, that it is a FP game.
In the FP chat you can converse with other Pioneers about problems you find.
Spoiler

Thank you.
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The striped areas designate non-core provinces, and are now part of the live game.

Join FP. Report that the unit graphics are glitched in beta-testing. Get ignored and the standard rounds are patched with glitches the very next day... Wew lads.
The devs are hard at work ensuring everything runs smoothly. Sometimes, it can't happen. They are humans, too. Rest assured the reports are seen and handled accordingly, to the best ability possible.

They don't always have the time to respond to every thread in the bugs forum, there is a lot going on in there. They read all of them though cause even though they may have not responded to all my threads they have fixed just about everything I have reported or they did indeed respond to me about it.mfncff wrote:
Join FP. Report that the unit graphics are glitched in beta-testing. Get ignored and the standard rounds are patched with glitches the very next day... Wew lads.
They literally uploaded the graphics changes to FP rounds on Tuesday. Without much time to actually test we still reported the host of glitches. Developers ignored us and the glitchy patch was uploaded to standard rounds today (Wednesday, a day after release to beta). There is a communication disconnect and the company should monitor their beta-test subjects in order to not crash the engine every week when they pull an update. 'Measure twice and cut once' so to speak.
thanks for the information i will spread the word as much as possible also made a frontline game yesterday it is now not operating at all
Yes, same here it keeps producing and error when trying to start the game.General l hicks wrote:
thanks for the information i will spread the word as much as possible also made a frontline game yesterday it is now not operating at all
just logged in here the frontline game i made yesterday all ready removed for inactivity due to a error message which kept me from that game
not finding the frontline game for the month can some tell me where it is hidden
players are still reporting error messages when trying to log into frontline games
Looks like it has been fixed now, I can get into all of my games 
Got this error when I tried to create units on my map
Message: TypeError: queueables is undefined
File: http://www.callofwar.com/ww2-dev/js/main-built-min.js:40614:19
Trace: ultshared.UltProvince.prototype.getQueueableProduction@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:40614:19
hup.ui.ProvinceProductionsModelProductionItem.prototype.initialize/<@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:75368:25
hup.ui.ProvinceProductionsModelProductionItem.prototype.initialize@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:75366:5
hup.ui.ProvinceProductionsModelProductionItem@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:75360:5
hup.ui.ProvinceProductionsModel.prototype.getAllProductionItems@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:75695:20
hup.ui.ProvinceProductionsWidget.prototype.getFilteredProductions@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:76482:49
hup.ui.ProvinceProductionsWidget.prototype.updateUnitsTabContent@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:76458:17
hup.ui.ProvinceProductionsWidget.prototype.onTabSelected@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:76398:7
hup.ui.TabHelper.prototype.onTabClicked@http://www.callofwar.com/ww2-dev/js/main-built-min.js?bust=1467732309:76237:9
clickCoolDown@http://www.callofwar.com/ww2-dev/js/external/bytro/polyfills.js?bust=1467732309:842:17
x.event.dispatch@https://ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js:5:9954
x.event.add/y.handle@https://ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js:5:6772
the bug hasn't been fixed at all given up playing call of war today hopefully it gets fixed by the am
Hi everyone
make sure that you are connected to the same server as where the game you are trying to enter was created. (Change the flag in the upper right corner on main page)
SO if the game is English please make sure the site is set to the English flag on callofwar.com and then try login again.
in chat this am olney stated that unless you have the high command you will have issue's with this bug and high command i don't have so we will see when i get to my frontline games
able to build however no troops were added due to the error 
major problems right now the main site down not sure but it will not load up for me currently
Yeah it seems to be a total outage on the main site.
so the question i have is did it kill the bug or do i need to name the bug for the tech's
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