MontanaBB wrote:
What is unusual, Kosh, is that my ranking and reported points have not changed, but I keep receiving the congratulations pop-up every time I open a game.
There are many reports of this today. They are tinkering with the code in an attempt to ensure that ranking points don't go missing again in the future for anyone, and that seems to be causing some folks to be frequently recalculated.
MontanaBB wrote:
In the last 12 to 24 hours, I have repeatedly started new construction projects, seen them report as having begun in the specific province's construction menu, have that construction shown in both the specific province pop-up menu and the province management list, only to return an hour or two later to discover that the construction never actually started.
There are no system wide reports like this today, you are the ONLY one that i see, so:
Errors like this are within your browser at least 50% of the time. This includes units not responding to orders given, and units that are stuck with a strength of 0.0
When you see orders not being carried out you should check your server state connection. This is an icon in the lower right corner with two half circle arrows. If you hover your mouse over it the state will pop up:
Server State Connected: This is the proper connection and means there is no communication difficulty with the server
Server State Connecting: Will show the arrows in motion, and indicates that there may be an issue with server communication. Orders may not be transmitted to the server, so that commands to move or attack may not be carried out.
Server State Disconnected: Indicates that your orders definitely are not reaching the server and you have an internet connection problem.
One sign of these is when your units do not show an arrival time or travel time when you give orders. The arrival time and travel time come from the server, so when those are visible you can be sure your orders are carried out. Otherwise units may move within your browser, but will be back where they started when you load the game again.
Typically these issues can be corrected by reloading the browser tab. Occasionally you will have to take the step of clearing your browser cache, closing and reopening the browser.
If you try to attack/move something that doesn't exist, it will go "Server state differs from client". This is because the server state differed from the client (aka the map is different to what actually is there). The units that you see on your browser screen are NOT in the same place in the server database.
Zooming out, a partial refresh, or a full reload should usually fix this issue. Some of the time you will need to do the following: Clear the browser cache, close the browser, reopen the browser, Clear browser cache AGAIN, then try to reload the game.
Now when the above does not resolve this issue please submit a bug report from within the game and the game server can be re-initialized from the database. Be sure to mention that you have already tried clearing cache and reloading the browser so we know that did not resolve the issue already.
