Nice, I thought this was just a weird glitch in one of my games but am glad it wasn't just me. I also posted about it here (thankfully an AI was stuck, not my units)
Impassable border in Tibet
1939 Historic World War, Tibet, Phondu province.
The route directly north is broken. It is impassable, units sit there and continue to update their travel time but never go past that border.
The long routes around work fine, but the direct route north is broken.
A fix would be lovely. If it's already known, good. Thanks.
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
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652k manpower why ?Genghis Khanson wrote:
1939 Historic World War, Tibet, Phondu province.The route directly north is broken. It is impassable, units sit there and continue to update their travel time but never go past that border.
The long routes around work fine, but the direct route north is broken.
A fix would be lovely. If it's already known, good. Thanks.
I just tested it going from north to south (into Phondu) and it works. It is only broken in the north direction.
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
Pretty railroad guns.
Genghis Khanson wrote:
I just tested it going from north to south (into Phondu) and it works. It is only broken in the north direction.
Does it work if you start on the border (the sticky spot between provinces)?
Sometimes, going from center of province A to center of province B doesn't work, and the game re-routes the unit to go around. But if I park the unit on the A:B border, and issue a separate move order from the border, then it works.
Your issue in Tibet may be more severe, I'm just checking.
This is also true advancing into it via the province to the north. Can confirm.Genghis Khanson wrote:
1939 Historic World War, Tibet, Phondu province.The route directly north is broken. It is impassable, units sit there and continue to update their travel time but never go past that border.
The long routes around work fine, but the direct route north is broken.
A fix would be lovely. If it's already known, good. Thanks.
ā Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
ā Lord Kitchener, on tanks
It's a peaceful test map. Not a competitive game.Undaunted wrote:
652k manpower why ?
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
I have tested it multiple ways, regular move, attack command on a distant target and also add target. None of them work going North.z00mz00m wrote:
Does it work if you start on the border (the sticky spot between provinces)?Sometimes, going from center of province A to center of province B doesn't work, and the game re-routes the unit to go around. But if I park the unit on the A:B border, and issue a separate move order from the border, then it works.
Your issue in Tibet may be more severe, I'm just checking.
It does however work fine going South into Phondu but cannot leave Phondu going North.
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
I just retested it, twice.Lord Crayfish wrote:
This is also true advancing into it via the province to the north. Can confirm.
Moving north from Phondu to Jagbung, you cannot move past the province border.
Moving south from Jagbung to Phondu works perfectly fine.
It's a one way door.
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
Genghis Khanson wrote:
It's a peaceful test map. Not a competitive game.
Former Something or Other
> > > Click here to submit a bug report or support ticket < < <
Genghis Khanson wrote:
I just retested it, twice.Moving north from Phondu to Jagbung, you cannot move past the province border.
Moving south from Jagbung to Phondu works perfectly fine.
It's a one way door.
I know why! It's too steep! Units can go DOWN the mountain but they can't go UP the mountain 
Check and see if commandos can do itz00mz00m wrote:
I know why! It's too steep! Units can go DOWN the mountain but they can't go UP the mountain

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