Infantry, Armor Car and AA Attack Cruiser - And Win???

I was shelling a city with a Cruiser to cover a embarking tank regiment.. the Infantry, Armor Car and AA move to the beach and attack the Cruiser.. the cruiser seems to be doing no damage to the force, but the Cruiser is dying. First, this seems like a bug and probably a wet dream for a Marine to sink the Navy from shore, but.. not very likely... and it such an attack was possible surely the ship would be allowed to disengage before being sunk by small arms fire.

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It happens to me too. How on Earth can a fully disembarked land unit engage a cruiser?

The past is a foreign country.

And anyhow, I find his behaviour weird sometimes.

The past is a foreign country.

None of these units have a anti-ship factor. How can they do damage?

Are you sure its only these three units?

What if I'm indoctrinated and actually fighting the good guys?

They somehow do it, I have seen it because 'embarked troops have a tiny offensive factor' apparently.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

If there is some "tiny offensive factor" I would still think the ship could disengage. This battle is going extremely slow as I watch the other thing that is interesting now is that the Cruiser is actually now gaining Morale and the attacking ground troops are static in Morale. I am having to dispatch a Battleship to go bombard the troops in hope of breaking up the battle, otherwise it looks like it will go literally forever.

Butter Ball Bill wrote:

They somehow do it, I have seen it because 'embarked troops have a tiny offensive factor' apparently.
This is about disembarked troups though.

The opposite happened to me.

I had a stack of 49 units near the beach (mosty infantry and light tanks). They were attacked by a single destroyer.

Couldn't move away. Guess they were mesmirized by its power. Only 3 remain. Not a scratch on the DD.

Might be a bug, might be poor design, but I think this should be changed. Especially if they expect people to spend money.

Sh1t like this coudl really ruin your war. And your fun in this game.

What if I'm indoctrinated and actually fighting the good guys?

Hmm, well, either way this is a ridiculous situation. I highly doubt a small autocannon and a HMG could take out a ship.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Butter Ball Bill wrote:

Hmm, well, either way this is a ridiculous situation. I highly doubt a small autocannon and a HMG could take out a ship.

In this game, groundunits are regiments.

A full AA regiment would contain 50-100 large caliber guns. Imagine 50 Flak-88's lined up on the beach...would you wanna come close with a DD?

Even an infantry regiment has some heavy weapons. Be it heavy mortars, AT guns etc. A light cruiser has no better armor than a medium tank: 50 bazookas can make a nice sieve of a proud warship. If it ever gets in range.

What if I'm indoctrinated and actually fighting the good guys?

BlackPrince2 wrote:

Butter Ball Bill wrote:

Hmm, well, either way this is a ridiculous situation. I highly doubt a small autocannon and a HMG could take out a ship.
In this game, groundunits are regiments.

A full AA regiment would contain 50-100 large caliber guns. Imagine 50 Flak-88's lined up on the beach...would you wanna come close with a DD?

Even an infantry regiment has some heavy weapons. Be it heavy mortars, AT guns etc. A light cruiser has no better armor than a medium tank: 50 bazookas can make a nice sieve of a proud warship. If it ever gets in range.

I was on about a little 20mm gun or maybe the MG42 off the 221, not bazooka's. You are also forgetting that shells may bounce and the ships own returning fire.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Your statement implied that the units (AC, AA, Inf) cannot do much damage to a ship. I disagree. Because they have more than just small weapons.

And of course the ship will return fire, and of course it would be stupid to get into range of said units to start with.

So yes, it makes sense that ground units cannot damage a ship, in game.

So the question still stands: what happened to the cruiser?

And why cant ground units move away when attacked by a ship?

What if I'm indoctrinated and actually fighting the good guys?

BlackPrince2 wrote:

So yes, it makes sense that ground units cannot damage a ship, in game.

So the question still stands: what happened to the cruiser?

And why cant ground units move away when attacked by a ship?

I am guessing a bug. You could see it as 'beached' and they engaged it then just like any other battle, they can't retreat.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Battle still raging.. 24 hours on now.. and very little progress.. brought a BB and another Cruiser over to help.. they are not "Engaged" but the original Cruiser still is. Except for me trying to figure out the issue it works out well for me in this case 1 Cruiser tying up 23 (now 21) land units. It is definitely either a bug or poor design... the cruiser for sure could disengage as could the land troops.. neither are pinned down.

Wow, lucky you. Definitely a bug.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

screenshot

Hmm, well, I would hate to be the guy that got his troops stuck. I don't see what you can do about it though other than kill his troops and put him out of his misery.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

24 hours.. very slow progress.. the stacked units are the bot so I don't feel too bad..

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