Is it fine now?
Javascript Errors starting game 8th december 2015
Anyone else getting errors where the bar on the first screen fills up and the game will not load today ? I worked for me a few hours ago on same browser on same machine.
Web console gives messy stuff pasted below -
TypeError: element is null
Stack trace:
ElementsFilter.isOnIgnoreList@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/skype_ff_extension-at-jetpack/skype_ff_extension/data/contentscript.js:76:13
parseContent/<@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/skype_ff_extension-at-jetpack/skype_ff_extension/data/contentscript.js:318:13
parseContent@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/skype_ff_extension-at-jetpack/skype_ff_extension/data/contentscript.js:316:5
processSettingsResponse@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/skype_ff_extension-at-jetpack/skype_ff_extension/data/contentscript.js:551:9
@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/skype_ff_extension-at-jetpack/skype_ff_extension/data/browserSpecificScript.js:55:5
onEvent@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/gre/modules/commonjs/sdk/content/content-worker.js:45:22
onEvent@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/gre/modules/commonjs/sdk/content/content-worker.js:45:22
onChromeEvent@resource
/gre/modules/commonjs/toolkit/loader.js -> resource
/gre/modules/commonjs/sdk/loader/sandbox.js -> resource
/gre/modules/commonjs/sdk/content/content-worker.js:91:16
timers.js:43
"SensorNotRequired: https://developers.google.com/maps/documentation/javascript/error-messages" util.js:30:57
23:6:30 @ .complete@http://www.callofwar.com/ww2/engine/js/external/bytro/polyfills.js?bust=1449599691:2222:9: polyfills.js:27:9
polyfills loaded polyfills.js:31:13
23:6:30 @ @http://www.callofwar.com/ww2/engine/js/external/bytro/polyfills.js?bust=1449599691:2227:1: polyfills.js:27:9
polyfills over polyfills.js:31:13
23:6:37 @ lzr.AjaxServer.prototype.connect@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:3248:5: polyfills.js:27:9
"Ajax server connecting to http://gs10.supremacy1914.com:80" polyfills.js:31:13
23:6:37 @ lzr.AjaxServer.prototype.send@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:3243:5: polyfills.js:27:9
message sent: {"requestID":1,"@c":"ultshared.action.UltActivateGameAction","selectedPlayerID":-1,"selectedTeamID":-1,"randomTeamAndCountrySelection":false,"tstamp":"1449615988","hash":"596499b2d76b0dc914e78c3a029bb84e8713d970","sessionTstamp":0,"gameID":"1287922","playerID":"0","siteUserID":"5071411","adminLevel":null,"rights":"chat","userAuth":"8ecb2a09c4dd6cd2c2ff704ecc04031eda1e3c38"} polyfills.js:31:13
23:8:42 @ lzr.Server.prototype.onError@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:3122:7: polyfills.js:27:9
websocket error: Object { readyState: 4, getResponseHeader: .ajax/T.getResponseHeader(), getAllResponseHeaders: .ajax/T.getAllResponseHeaders(), setRequestHeader: .ajax/T.setRequestHeader(), overrideMimeType: .ajax/T.overrideMimeType(), statusCode: .ajax/T.statusCode(), abort: .ajax/T.abort(), state: .Deferred/r.state(), always: .Deferred/r.always(), then: .Deferred/r.then(), 11 more⦠} polyfills.js:31:13
23:8:42 @ hup.Auth.prototype.changeGameServer@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:37445:5: polyfills.js:27:9
Received UltSwitchServerException, changing server to gs16.supremacy1914.com polyfills.js:31:13
23:8:42 @ lzr.AjaxServer.prototype.connect@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:3248:5: polyfills.js:27:9
"Ajax server connecting to http://gs16.supremacy1914.com:80" polyfills.js:31:13
23:8:42 @ lzr.AjaxServer.prototype.send@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1449599691:3243:5: polyfills.js:27:9
message sent: {"requestID":2,"@c":"ultshared.action.UltActivateGameAction","selectedPlayerID":-1,"selectedTeamID":-1,"randomTeamAndCountrySelection":false,"tstamp":"1449615988","hash":"13a542bab337a4e91981671536c55962d82a9bb4","sessionTstamp":0,"gameID":"1287922","playerID":"0","siteUserID":"5071411","adminLevel":null,"rights":"chat","userAuth":"8ecb2a09c4dd6cd2c2ff704ecc04031eda1e3c38"} polyfills.js:31:13
Flushing buffer game.js:21355:5
[SocketService] disconnected websocket game.js:21678:5
[SocketService] reconnect via polling game.js:21678:5
[SocketService] Needs authentication. But we are not connected!
3 Replies
working again now
Great. 
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