Game #2304085 - I want to bid for food in the market. Game will not let me offer more than 30 per unit, but there is another pending order at 30.9 so I am locked out.
How is it possible that another country can bid more than my maximum and why do I have a maximum bid in the first place?
6 Replies
12 May 2018, 19:29
Nooberium wrote:
Game #2304085 - I want to bid for food in the market. Game will not let me offer more than 30 per unit, but there is another pending order at 30.9 so I am locked out.
How is it possible that another country can bid more than my maximum and why do I have a maximum bid in the first place?
Players can sell rare mats for 60, all other res for 30, but the AI can sell all for 60.
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12 May 2018, 20:07
Restrisiko wrote:
Players can sell rare mats for 60, all other res for 30, but the AI can sell all for 60.
Interesting. As always, Restrisiko surprises me with his in-depth knowledge of the game. . . .
I've only recently learned that you cannot sell resources for less than $1 per ton on the commodities market. You can give your resources away for free to allies, but you cannot sell them for $0.90 per ton on the market.
As a practical matter, the default price for all resources sold on the market is $3 per ton, and most players seem to be unaware that you can actually sell them for less -- $1 to $2.9 per ton. Better to get $2 per ton for your unused and unwanted excess goods rather than collecting another million tons of them.
As for the $30-pet-ton upper price limit cited above, I was unaware of it, perhaps because I would rather pay gold for most if not all resources before I pay $30 per ton. Unless you already have a stupid amount of cash on hand, all you are doing is depleting your own cash -- and enriching a potential enemy -- by paying such an exorbitant price. And such problems can usually be avoided by properly budgeting your own resource production and consumption by not over-building certain types of units.
12 May 2018, 20:20
This is mid-game on a 1939 map. Plenty of goods, metal, oil, rares and cash but limited by food. I would pay whatever it takes to acquire food, but I cannot bid competitively. Totally unrealistic.
Why? Why? Why?
12 May 2018, 20:40 (edited)
MontanaBB wrote:
Restrisiko wrote:
Players can sell rare mats for 60, all other res for 30, but the AI can sell all for 60.
Interesting. As always, Restrisiko surprises me with his in-depth knowledge of the game. . . .
Is my knowledge not really but gray remembering..; I myself read it sometime somewhere here in the forum..
Nooberium wrote:
This is mid-game on a 1939 map. ...
I would pay whatever it takes to acquire food, but I cannot bid competitively. Totally unrealistic.
Why?
Well, the AI wants to live too, and AI is stupid and can not think, so needs a small advantage; whoever has to buy food in the mid-game is doing something wrong..
Browser games are an ingenious business idea to lure out money .. ..... >> more or less cleverly camouflaged as a real game << .... .. so beware of caltrops, spring-guns and booby traps. Warning! Texts above this signature may contain traces of irony! :D
13 May 2018, 07:10
FYI, all barracks are deactivated and food resource provinces are nearly maxed to Infra-3 + ICs. On this 1939 map, I took too many 'nothing' provinces (to help morale by eliminating some countries) - population increase demanded more food.
13 May 2018, 09:07
BTW - Paying 60/ton isn't exhorbitant when you have 2M cash.