Missile Glitch Driving Me Crazy

So...I select massive armoured group sheltering in a lvl1 fort as a target and fire 1 missile at it...this 1 missile destroys the fort and 2 anti tanks :D A couple of minutes later the same armoured group is hit by five simultaneously launched missiles, and these 5 missiles kill 1 anti air and do no other damage to other units ?( Well, that was a waste of time and resources...and I am sure it should not happen like that ;(

I identify another target and select 2 missiles and try to split and launch one...but they will only march :cursing: So I split them and march one off and fire the other, and yay it works :D I watch the missile strike and note the damage, then launch another...but when I click on the damaged units they are at 100% again :huh: So I launch again and again note the damage...which was same as first time :rolleyes: I give it a while and select another rocket...but before firing I check the health of the twice damaged units...and guess what...it is at 100% again :tumbleweed:

I can see the unit health because I have a unit only a few minutes march away in the same province so it is not old intel.

Anyway...I decide to play around a bit and guess what...I have to split missile stacks and march them away from each other before I can launch one...and multiple missiles only do the damage of 1 :S And any unit only damaged and not destroyed simply heals itself in about 15 minutes :wallbash

Any ideas ? Is it a known issue or is it just this 'haunted' game again ?(

1 Replies

Tankenfurter wrote:

So...I select massive armoured group sheltering in a lvl1 fort as a target and fire 1 missile at it...this 1 missile destroys the fort and 2 anti tanks :D A couple of minutes later the same armoured group is hit by five simultaneously launched missiles, and these 5 missiles kill 1 anti air and do no other damage to other units ?( Well, that was a waste of time and resources...and I am sure it should not happen like that ;(

I identify another target and select 2 missiles and try to split and launch one...but they will only march :cursing: So I split them and march one off and fire the other, and yay it works :D I watch the missile strike and note the damage, then launch another...but when I click on the damaged units they are at 100% again :huh: So I launch again and again note the damage...which was same as first time :rolleyes: I give it a while and select another rocket...but before firing I check the health of the twice damaged units...and guess what...it is at 100% again :tumbleweed:

I can see the unit health because I have a unit only a few minutes march away in the same province so it is not old intel.

Anyway...I decide to play around a bit and guess what...I have to split missile stacks and march them away from each other before I can launch one...and multiple missiles only do the damage of 1 :S And any unit only damaged and not destroyed simply heals itself in about 15 minutes :wallbash

Any ideas ? Is it a known issue or is it just this 'haunted' game again ?(

  1. Please don't use so many emoticons.
  2. Send a support ticket.
The past is a foreign country.

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