Naval warfare needs reworking

Right from the off (2020) I have thought that the naval aspect of the game is pretty pants. The reason it seems is that the designers failed to understand the difference between land and sea warfare.

Here are the glaring examples. The other day I was faced with a large convoy, no naval units just transports and used a battleship and sub to attack it. I lost both. Absolutely ridiculous. Troops, tanks guns etc are merely cargoes on transports not fighting units - error 1.

Submarines. How on earth do the developers think a battleship or cruiser can attack a submarine except on the surface? They cant. Only destroyers, sub chasers, corvettes could. So to me subs need to be reworked completely. Now this could be difficult because really the game needs to take account of when subs are on the surface and when submerged. When submerged their speed needs to be drastically reduced aka level 1 militia almost.

During WWII subs were basically submersibles and spent most of their time on the surface moving around but submerged to attack or keep anonymous if likely to be discovered (eg aircraft patrols) until the XXI types became available or snorts.

Perhaps an approach like if a sub gets to the viewing range of a warship it is assumed to be on the surface then dives, at which point its speed drops dramatically. Then the 'game' changes. The sub has firepower advantage but massive speed disadvantage and it will then only succeed if its initial positioning was to put it on a converging course.

As for attacks against transports, cmon Bytro a battleship versus a convoy is no contest. The BS would hammer it straight off. The reality is the convoy might split up and scatter in order to safeguard as much of the precious cargo as possible.

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From ChatGPT take it for what you think it’s worth

Submarines were incredibly impactful in World War II, particularly in disrupting enemy supply lines and commerce. Here are some key statistics and insights into their effectiveness:

German U-Boats (Kriegsmarine)

1.Tonnage Sunk:

•U-Boats sank 2,828 Allied merchant ships totaling approximately 14.3 million tons of shipping.

•They also sank 175 Allied warships, including battleships, aircraft carriers, and destroyers.

2.Losses:

•The Kriegsmarine built 1,162 U-Boats during the war.

•Of these, 784 were lost (nearly 68%).

•Approximately 28,000 of 40,900 U-Boat crew members (70%) died, making it one of the most dangerous service branches in WWII.

3.Key Campaigns:

•The Battle of the Atlantic (1939–1945) saw U-Boats inflicting heavy losses on Allied convoys until advances in sonar, air patrols, and improved convoy tactics turned the tide by mid-1943.

Allied Submarines (Primarily U.S. Navy)

1.Tonnage Sunk:

•U.S. Navy submarines sank approximately 5.3 million tons of Japanese shipping, including 1,314 merchant ships and 201 warships.

•This accounted for over 55% of Japan’s merchant fleet by war’s end.

2.Losses:

•The U.S. Navy operated 288 submarines during the war.

52 were lost, with a fatality rate of around 22% (3,505 sailors killed).

3.Impact:

•Submarines effectively crippled Japan’s economy by cutting off vital resources such as oil, rubber, and food.

•Japan’s inability to replace merchant ships severely limited their ability to supply troops and maintain their war effort.

Technological and Tactical Advances

Torpedoes:

•Early in the war, many torpedoes were unreliable (e.g., U.S. Mark 14 torpedoes). Improvements significantly increased submarine effectiveness.

Radar & Sonar:

•Allied advances in radar, sonar, and depth charge tactics helped mitigate the U-Boat threat.

Wolfpack Tactics:

•German U-Boats employed coordinated “wolfpack” attacks on convoys, which were highly effective early on.

Conclusion

Submarines had a disproportionate effect relative to their numbers. German U-Boats nearly choked off Britain’s supplies, while U.S. submarines decisively crippled Japan’s logistics. Despite high losses, they demonstrated the strategic importance of undersea warfare in WWII.

Delmarva pirate-ripping, running and hiding.
Walking contradiction, partly truth and partly fiction, taking every wrong direction on his lonely way back home.

Well thanks for that but you are not comparing like with like.

Both the German and US campaigns were similar. You don't mention the Royal Navy. In the Med they attacked supply lines to North Africa but did a lot of clandestine stuff too. The Germans worked singularly then in groups. AFAIK the USN largely operated solo.

The simple fact is Bytro have demonstrated through other resources in game that you can have a unit with two tier characteristics. They just assume submarines are like any other 'ship', which of course they are not.

keep the same range for the ships but get rid of the melee for ships that way destroyers have a chance of going in attacking larger ships and getting away

????

Unless you were Japanese or on Operation Pedestal why would you do that?

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