This bug is still ongoing. Forts and bunkers no long hide the composition of their inhabitants as intended.
19 Sept 2023, 09:22
We confirmed the existence of a new stealth bug. In my current "game" we have two neighboring provinces having a stare down. One has a level three fort the other has a level 4 bunker. Both should afford the units in the province center the stealth ability. Both can see each other's units. The only scout units around are level one armored cars and interceptors.
This bug is still ongoing. Forts and bunkers no long hide the composition of their inhabitants as intended.
The entire 'stealth' mechanic has had many "issues", could this be another instance of the persistent intell glitch?
Care to elaborate? lvl1 Armored Cars and lvl1 Interceptors can reveal units in all levels of fortresses. The fortress level does not matter for a scout unit. So is this also happening when no scout units are present at all?6thDragon wrote:
We confirmed the existence of a new stealth bug. In my current "game" we have two neighboring provinces having a stare down. One has a level three fort the other has a level 4 bunker. Both should afford the units in the province center the stealth ability. Both can see each other's units. The only scout units around are level one armored cars and interceptors.
Oh, I thought got the level of the fort substituted for the stealth level. I didn’t realize a level 1 scout unit could see any level of fort. Thanks for the clarification.
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