He doesn't need one with that nuke
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command
I don’t have the image, but I was sending a plane to shoot down some enemy paratroopers. They did so, wiped out the paratroopers but were teleported to base.

You see those 6 planes? They were in San Luis Potosí. They teleport all the way up there and then landed without having to refuel, this was all while killing enemy paratroopers. I do have to add that they attacked the paratroopers the exact same time as the paratroopers landed in the city, so maybe the 20 planes defending it which also caused damage mixing with those 6 attacking all combined to cause this? Either way it happened. It gave the great Fat Albert an advantage, but not a fair one!
He doesn't need one with that nuke
They’ve actually had more nukes than me, but most have gotten shot down or lost most of their health before they could do damage. They’ve only successfully wiped out a single stack with a nuke but they have lost 2/3 of their army and I have like 8 bombs now.
I'm sorry, I'm unable to concentrate on the rest of the content of that screenshot because I can't get over this:
Why the hell do you have twenty planes stacked?
Surely it would be more efficient to split that up?
My enemy barely had any decent Air Force so I just used them to wipe out units on land while leaving the rest in case they fire a nuke. So many planes are surprisingly effective, and I dropped bombers so I need something in air…
Given that you're effectively only using the ten most effective anyway, though...
10 interceptors with 10 tactical bombers, for example, over time is more efficient and effective than just the 10 tacs, because the ints soak up the damage. I always try to pair 1 interceptor per tac/attack bomber, to soak up damage and also to defend against air attack. So I’d have 10 ints with 5 tacs and 5 attacks, or 10 ints with 10 attacks, etc…Lady Aragosta wrote:
Given that you're effectively only using the ten most effective anyway, though...
The extra health is pretty nice. If I split them they won’t be able to take as much damage. When I was attacking their ships (I almost killed them with fighters but then my own ships came and finished the job) they have taken tangible damage, which they didn’t.
Either way I will subscribe to the z00mz00m ideology of “if it works for you it is good enough!”
Fair enough.
Please log in to post a reply.