Its not a bug its a feature.
planes not dealing damage
I have found in my current 1.5 games that planes orbiting stealth units dont resolve damage after ended patrol cycles.
I can use direct attack but seems like groups of planes cant deal damagy by patrolling when units under patrol radius are stealth units not in direct combat.
Is this an intended feature?
Atm. I am using armored cars to reveal militia and other stealth units but I cant use patrol over them to kill them which means planes have to land between all attacks... 
3 Replies
with that logic artillery shouldnt be able to hit them either or direct attacks....
If they are visible they should be subject to dmg that like calling units that get stuck a feature because they just "broke down"
Due to how the engine works only armies which have a scout unit with them can automatically attack uncovered stealth units. Unfortunately this is not easily fixable without alot of code reworking. (manual targeting works though)
So if you want your plane patrol to attack a stealth unit, place an Interceptor into the same stack.
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