Strange speeds Car vs Infantry

Had a unit with

1 Armored Car L1 (45 kmph, plains all the way, condition 92%)

6 Infantry L1 (25 kmph, plains all the way, condition 98%)

They went happily for some Capitol of an enemy.

Split them during move, wanted Car first there to see AI reaction.

Strange:

Car will come only about 15 minutes faster then infantry. How is that, 45/25 = 1.8 ?

Same modifiers for friendly and enemy territory move.

Stopped them both, and restarted attack.

Now it shows much faster ETA for Car. But still not 1.8 ratio (1.32)?

What am I not seeing?

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2 Replies

The fact you're starting on mountainous terrain and moving on to hills may help explain the issue, since level 1 infantry and cars only have 1 km/h speed difference in that mountains and 11km/h in hills.

Kalantigos
Master Chief Petty Officer.
Game Moderator
EN Community Support
Bytro Labs | Call of War

Oh. Ok that explains ratio not being 1.8 (not really starting nor finish on mountains/hills, but passing middle province with mountains). Didn't see, colorblind, Thanks :rolleyes:

First issue stays, if I do not stop them, just split them, only 15 min difference between car and infantry (on about 4h trip).

If I stop them then, and then move separately, I get 1.32 (middle mountain effect).

Try.

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