1 Armored Car L1 (45 kmph, plains all the way, condition 92%)
6 Infantry L1 (25 kmph, plains all the way, condition 98%)
They went happily for some Capitol of an enemy.
Split them during move, wanted Car first there to see AI reaction.
Strange:
Car will come only about 15 minutes faster then infantry. How is that, 45/25 = 1.8 ?
Same modifiers for friendly and enemy territory move.
Stopped them both, and restarted attack.
Now it shows much faster ETA for Car. But still not 1.8 ratio (1.32)?
What am I not seeing?
2 Replies
20 Jun 2015, 16:12
The fact you're starting on mountainous terrain and moving on to hills may help explain the issue, since level 1 infantry and cars only have 1 km/h speed difference in that mountains and 11km/h in hills.
Kalantigos
Master Chief Petty Officer.
Game Moderator
EN Community Support
Bytro Labs | Call of War
20 Jun 2015, 16:35
Oh. Ok that explains ratio not being 1.8 (not really starting nor finish on mountains/hills, but passing middle province with mountains). Didn't see, colorblind, Thanks
First issue stays, if I do not stop them, just split them, only 15 min difference between car and infantry (on about 4h trip).
If I stop them then, and then move separately, I get 1.32 (middle mountain effect).