Travel Time not updating while issuing command
I've played my games on three different computers and two mobile devices, on different data plans and networks alike, between Google Chrome, Firefox, Edge & the Steam version of the game, and I've come to the conclusion that at some point- the "Travel Time" ETA for units no longer automatically updates during the issuing of move/add target/attack commands. This makes timing much more difficult and more often than not leads me to issuing an order 8-10 times before I finally get the time frame close to how I want it.
Long gone are the days of pixel sniping the perfect time frame for a fire cool-down, or just seeing how long it would take to get somewhere; now every command has to be issued before I can know literally anything. Why was this removed if it was, and if it's simply a bug, I'm just here to report it
Jordan
- Georgy Zhukov
Post a Reply
Please log in to post a reply.