Units that had 0% morale, 0 hitpoints!!

Noticed in the News that these units should no longer appear. Well I'm here to report I haven't seen them.....in that condition.

But, now I have an Infantry unit in a 22 player game, from Greater Romania that has 7% morale/hitpoints and is a ghost unit.

I cannot attack him and his status is "Waiting". If I try to attack him with either ground units or Tac Bombers the game states "Server state differs from client." Same thing it used to say with the 0% ghost units.

I have refreshed the browser(Chrome), waited through several hours, closed the game out multiple times and reloaded and it's not going away.

And a nitpik. I fail to understand why Bytro or whomever seems to "differentiate" moral and hitpoints. They are the same thing in this game. And in my opinion to call it anything other than hitpoints or strength is a misnomer. While morale MAY have a relationship to Hitpoints/unit Strength, morale is not hitpoints/strength.

IRL, all the time in war and/or peace, units can have extremely high morale, but only have one unit of 12 left, and the same goes for low moral, units can be fully manned but have extremely low morale. Just sayin'.....

Thanks,

Brian

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14 Replies

Could you provide a screenshot?

game id?

Sure. Game# 1,584,733

This is message when trying to attack unit:

Thanks,

Brian

Did you attack the units with planes?

I get the message when trying to attack with both ground units and planes.

Brian

SGTBLT wrote:

I get the message when trying to attack with both ground units and planes.

Brian

I mean before destroying them.

You're asking did I originally attack the unit with Tac Bombers to get it into it's current state??

If so, I can't remember, I might have!?!?

Forgot, have 3 different games running, lol

Brian

SGTBLT wrote:

You're asking did I originally attack the unit with Tac Bombers to get it into it's current state??

If so, I can't remember, I might have!?!?

Forgot, have 3 different games running, lol

Brian

As you can see, the unit has a section in its information panel that says: "Intelligence from: xx:xx" according the hour when your planes attacked it. If you attack a target and it doesn't die from their(planes) attack, your planes keep something like a register of intelligence for themselves, like spies. The unit is destroyed and it should disappear when the game refresh.

Yes, it says, Intelligence from 12:19:41AM, and yes I understand what you are saying.

But if you reread my original post, I have refreshed the browser many times. I have closed the game several times and it's still there.

Of course, we'll see here soon if it goes away at day change.

But is that not a bug?

Thanks,

Brian

SGTBLT wrote:

Yes, it says, Intelligence from 12:19:41AM, and yes I understand what you are saying.

But if you reread my original post, I have refreshed the browser many times. I have closed the game several times and it's still there.

Of course, we'll see here soon if it goes away at day change.

But is that not a bug?

Thanks,

Brian

Is not the browser what needs to refresh, is the game(daychange). Like the spionage reports.

I have refreshed the browser many times. I've stated that now for the third time.

I have as I said also closed the browser and relaunched it several times and the unit is still there.

If there is no cure for it then so be it. I'm just reporting a bug.

Thanks for your time. Later.

Brian

nemuritor98_ wrote:

Is not the browser what needs to refresh,
:wallbash

Ok, so you're saying it's not the browser. Then what is it??

Brian

SGTBLT wrote:

Ok, so you're saying it's not the browser. Then what is it??

Brian

the servers where the game is located

Okay, Gotcha.

Thanks,

Brian

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