Whole units of the game dissapeared D:

Ok, few hours ago I could play without any trouble, now the units didnt uploaded :S I play the english version, I had youtube and gmail opened. I restarted the browser (Firefox) twice, and it didnt work. I will try it here again and in a different browser (Chrome) x.x

This is the Error message, it was too long, so I had to erase some of them:

----

SpoilerMessage: units[0] is undefined

Trace:

ultshared.warfare.UltArmy.prototype.getPaintedUnitType@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24384:7

ultshared.warfare.UltArmy.prototype.getStrongestUnitID@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24389:12

hup.Ww2ArmyPainter.prototype.getCacheKey@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53206:11

hup.Ww2ArmyPainter.prototype.getClipSize@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53345:20

hup.DrawPosManager.prototype.addArmy@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42356:20

hup.DrawPosManager.prototype.init@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42283:13

hup.ui.CanvasMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45955:5

hup.ui.TileMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:51960:5

hup.ui.CanvasMapRenderer.prototype.checkArmyPositions@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45931:9

hup.ui.CanvasMapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:46301:7

hup.ui.Ww2MapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53685:5

hup.ui.MapWidget.prototype.doLoop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50884:7

hup.ui.MapWidget.prototype.loop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50850:7

Details:

TypeError: units[0] is undefined

----

Message: units[0] is undefined

Trace:

ultshared.warfare.UltArmy.prototype.getPaintedUnitType@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24384:7

ultshared.warfare.UltArmy.prototype.getStrongestUnitID@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24389:12

hup.Ww2ArmyPainter.prototype.getCacheKey@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53206:11

hup.Ww2ArmyPainter.prototype.getClipSize@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53345:20

hup.DrawPosManager.prototype.addArmy@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42356:20

hup.DrawPosManager.prototype.init@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42283:13

hup.ui.CanvasMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45955:5

hup.ui.TileMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:51960:5

hup.ui.CanvasMapRenderer.prototype.checkArmyPositions@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45931:9

hup.ui.CanvasMapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:46301:7

hup.ui.Ww2MapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53685:5

hup.ui.MapWidget.prototype.doLoop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50884:7

hup.ui.MapWidget.prototype.loop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50850:7

----

Too many errors. Will print to console now.

3 Replies

I guess there is already a topic with the same error, and as I can see everyone is having the same trouble :(

O beijo, amigo, é a véspera do escarro,
A mão que afaga é a mesma que apedreja.

Really? Pff, then I will wait x.x And my troops are invading Germany! I hope it will be solved fast x.x

Hi.

Sorry about that, the fix is lie now.

Post a Reply

Please log in to post a reply.

Back to Bug Reports and Issues
Quick Launch