I guess there is already a topic with the same error, and as I can see everyone is having the same trouble 
A mão que afaga é a mesma que apedreja.
Ok, few hours ago I could play without any trouble, now the units didnt uploaded
I play the english version, I had youtube and gmail opened. I restarted the browser (Firefox) twice, and it didnt work. I will try it here again and in a different browser (Chrome) x.x
This is the Error message, it was too long, so I had to erase some of them:
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Trace:
ultshared.warfare.UltArmy.prototype.getPaintedUnitType@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24384:7
ultshared.warfare.UltArmy.prototype.getStrongestUnitID@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24389:12
hup.Ww2ArmyPainter.prototype.getCacheKey@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53206:11
hup.Ww2ArmyPainter.prototype.getClipSize@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53345:20
hup.DrawPosManager.prototype.addArmy@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42356:20
hup.DrawPosManager.prototype.init@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42283:13
hup.ui.CanvasMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45955:5
hup.ui.TileMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:51960:5
hup.ui.CanvasMapRenderer.prototype.checkArmyPositions@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45931:9
hup.ui.CanvasMapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:46301:7
hup.ui.Ww2MapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53685:5
hup.ui.MapWidget.prototype.doLoop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50884:7
hup.ui.MapWidget.prototype.loop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50850:7
Details:
TypeError: units[0] is undefined
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Message: units[0] is undefined
Trace:
ultshared.warfare.UltArmy.prototype.getPaintedUnitType@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24384:7
ultshared.warfare.UltArmy.prototype.getStrongestUnitID@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:24389:12
hup.Ww2ArmyPainter.prototype.getCacheKey@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53206:11
hup.Ww2ArmyPainter.prototype.getClipSize@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53345:20
hup.DrawPosManager.prototype.addArmy@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42356:20
hup.DrawPosManager.prototype.init@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:42283:13
hup.ui.CanvasMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45955:5
hup.ui.TileMapRenderer.prototype.initArmies@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:51960:5
hup.ui.CanvasMapRenderer.prototype.checkArmyPositions@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:45931:9
hup.ui.CanvasMapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:46301:7
hup.ui.Ww2MapRenderer.prototype.render@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:53685:5
hup.ui.MapWidget.prototype.doLoop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50884:7
hup.ui.MapWidget.prototype.loop@http://www.callofwar.com/ww2/js/main-built-min.js?bust=1429641937:50850:7
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Too many errors. Will print to console now.
I guess there is already a topic with the same error, and as I can see everyone is having the same trouble 
Really? Pff, then I will wait x.x And my troops are invading Germany! I hope it will be solved fast x.x
Hi.
Sorry about that, the fix is lie now.
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