This is an interesting idea. Currently the strongest players tend to group together whether in coalitions, as allies or NAPs which makes a lot of sense. One problem might be that the coalition members might be too far apart.Lukenick wrote:
Ok, I should have said something along the lines of random in a stratified sense. Just take 1 randomly from each tier like the tiers I mentioned earlier. 1 from top 20%, 1 from next 20% and so on. If this ends up having 1 elite team, then so be it. It would prevent one team from having 2 top players and should one team taking more beginners than the rest.
How to promote more participation in PL?
I was reviewing my profile stats and came up with an idea to promote more participation in the league, that should not require much programming. What if there was an achievement for PL games joined and a statistics line for PL in the Profile. After all a win or coalition victory here is a lot harder than achieving one on a regular game map. If nothing else this would draw in those players who are achievement driven.
I also thought it might be a good idea to create a separate thread for "how to promote PL" as I keep finding little tidbits of discussion in various PL threads but nothing in one central location.
Anyone else have ideas?
"Do, or do not. There is no try" - Yoda
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I think this behavior may result from the old long standing rule that your could NOT leave a coalition or be kicked out of a coalition.Lawrence Czl wrote:
Currently the strongest players tend to group together whether in coalitions, as allies or NAPs which makes a lot of sense
At face value that rule prevented backstabbing by guaranteeing that allies would not turn on you.
In practice that meant that nobody wanted to be "stuck" with a weak ally, so they were cautious about forging coalitions with newer players who were not a "known quantity" in the game.
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This is all for a game with coalitions whether it is part of the Players League season or not.
I just thought of something, maybe if coalition leaders were able to trade players of the same tier with another coalition leader there would be more involvement for the leaders in the selection process.
Or maybe work some kind of draft out. Worst person in 1st tier picks first player in 2nd tier, 2nd worst of 1st tier picks 2nd player in 2nd tier, and so on. This would continue the same way down to the 5th tier, just turn-based picking (rotation, nobody gets out of order).
I don't know if these are any good, just trying to throw out more ideas so the coalition leader could be more involved with their team selection if such was desired.
"War does not determine who is right - only who is left."
If people were not online at the same time, this would take ages.
- Alexander Suvorov.
another hijacked thread.
the topic is how to promote participation in the PL.
perhaps the first suggestion should be to interview former PL players that no longer participate?
Oh, man, forgot about that part. Okay forget it then.K.Rokossovski wrote:
If people were not online at the same time, this would take ages.
Yeah, you should definitely ask why former PL members left (assuming they still play Call of War). But you should also ask those who are not yet part of the PL and ask why they have not joined.WayneBo wrote:
the topic is how to promote participation in the PL.perhaps the first suggestion should be to interview former PL players that no longer participate?
"War does not determine who is right - only who is left."
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