I think the tutorial map is now the 50 player American Home Front, or has that changed?
The 22 player Clash of Nations has no minimum rank, which might result in a large number of new players joining.
Yes, guys, another useless thread. I hope I'm not spamming. Tell me and I'll stop straight away. Those who are foolish enough to read my posts thoroughly know I've only joined 4 CON games. I can share a bit about the map. But I really want to know what it's like in other maps. No need to argue about the best country in HWW though. You can discuss it in another thread.
Clash of Nations- the kingdom of newbies
As the tutorial map in COW, the map is famous for the high number of lv.1 newbies. Most newbies never return after completing the tutorial(though I still haven't seen any who didn't complete tutorial). Actually, I'm the only newbie who stayed active in my games. Half the players in the game turn inactive by day4. So if you want to experiment sth about AI( e.g. popularity), the map might be the best choice.
However, being filled with of lv.1 accounts doesn't mean there aren't good players. About 6-10 players, depending on how lucky you are, try to expand. Of course most of them are not skilful.
SUS dominant?
In 3 games out of 4, SUS conquer the whole America. And SUS is always an active player. But it takes a long time to get to the other side of Atlanta.
Africa-deadly zone?
The most active players always choose Libya/Egypt.
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I think the tutorial map is now the 50 player American Home Front, or has that changed?
The 22 player Clash of Nations has no minimum rank, which might result in a large number of new players joining.
You pretty much summed up the Europe experience, I hate that map so much in so many ways. For the most part just a bunch of newbies learning the game, and that random win farmer going through and slaughtering everyone.
Homefront is the map of AI conquest, if you want to improve your AI kd, this is the place to do it as 95% of the lobby goes afk on day 4 every single game. Good for solo wins, because players suck on that map.
HWW is snoozefest, everyone sucks, no one is active, probably the gamemode that most commonly never ends because the activity is so laughably low.
World at War is the true Call of War experience in my opinion, it has the most active players and almost all inactives and AI are wiped out relatively quickly. You will see the most skilled players and gold users in this game so arguably the most difficult to win, but in my opinion it is a great place to refine your skills for this very reason.
I wish you were wrong. If a reasonable number of people stay active it can be fantastic though, and it's my favourite map for that reason.Meowy Mittens wrote:
HWW is snoozefest, everyone sucks, no one is active, probably the gamemode that most commonly never ends because the activity is so laughably low.
The ACAI seems to attract more good players who stay active, but I can't confirm that they do because both times I joined one I died pretty early on.
When I joined, the system assigned me to CON as Finland. I think both are tutorial maps. And they're not only new, but they never come back after completing the tutorial.cycle9 wrote:
I think the tutorial map is now the 50 player American Home Front, or has that changed?The 22 player Clash of Nations has no minimum rank, which might result in a large number of new players joining.
Nope, you can choose to join them. Every time I want to join a HWW the Games page is flooded with the things.You-Know-Who wrote:
When I joined, the system assigned me to CON as Finland. I think both are tutorial maps. And they're not only new, but they never come back after completing the tutorial.
What do you mean? You can choose tutorial maps? I donβt think so.
You choose the first map you play, either CON or America. Anyone that is open to lv 1 players.You-Know-Who wrote:
What do you mean? You can choose tutorial maps? I donβt think so.
Citation: One of my coalition members in my gold-farm CoN round is on his first game.
Good luck, hope you can teach him as much as possible.
He's better than your average noob (the fact that he didn't go inactive on Day Four was already a good sign) which is the main reason why I didn't invade him. I figured it was worth encouraging him to keep playing, and going through with my previous plan to abuse my right of way to surprise-attack him would have achieved the opposite.
It's mostly been the third person in our coalition teaching him stuff though, since most of the advice I have to offer is going to get him thrown out of other peoples' coalitions.
If an active noob survives early game, he'll learn quickly.
He contributed a not-insignificant number of vicpoints to our sweeping victory a few hours ago, so he appears to have done so.
Still the lowest contribution of us three, but to be fair that was on us for both expanding towards him in the early game and only really leaving him the Nordic countries to invade by Day Ten (which had already mostly been taken by Communist Russia anyway) while both of us had multiple, huge fronts.
In my 3rd game, I only had 190 pts while my ally had 500+... But my kd was higher at 23
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