Day 6
As the day starts, I've just about finished off West Mexico. I decide to leave a province in the north to limit my borders with AI New Mexico and active player Arizona, and one in the northwest to serve as a buffer between me and active player S Cali. S Cali has other ideas, though, and starts attacking West Mexico. In this start-of-day screenshot you can see an S Cali unit in the Gulf of California, headed north to attack that West Mexico province. Interesting.

No luck with my spies, again, so no new intel on Cuba or Colombia's units or movements.
Diplomacy: no new inactives today. I'm first with 210 points, Colombia second with 110, Cuba with 90, and a few with 70, including S Cali. I get my first sign of planes in the newspaper: Oregon surprise attacked N Cali with tacs! Oregon hasn't joined any coalitions yet, so it's interesting that they decide to attack a full coalition by themselves. Oregon doesn't appear to be very good but I decide to make interceptors my next research investment. S Cali decides to reveal themselves to be a clown in reaction to this attack, giving me more confidence that they'll be an easy opponent.

Being Day 6, we also get new economic rankings in the newspaper, and I'm first by a wide margin: my 102k well ahead of Colombia's 74k.

Research: big research day for me. I start Tac L3 and AA L3 first so I can start to produce those ASAP. My TPs are tied up with HTs so I knock out my L3 AC research once the previous two are finished. I also start interceptor L2 research late in the day in case they're needed for an eventual fight vs Oregon. I'll probably take it all the way to L4 while my factory is churning out Tacs.
Production: still churning out heavies and moving them to the northwest. Once AA and Tac researches finish I start producing some.
Construction: not sure if mentioned yet, but I've upgraded both my aircraft factory and my ordnance factory to L3 so that I can produce AAs and Tacs at their minimum production time. I upgrade my Steel city industry to L4. All my core cities are at L3 or L4 by day end, plus some Local Industry in Oil and Steel provinces. I'm still a little behind where I normally prefer to be economy-wise but that's OK. I determine that my economy is strong enough to sustain three TPs producing heavy tanks, so I have to decide where to build this one. I could go for something southern like Acapulco, preparing for Colombia, or something northwest like Hermosillo, closer to the coalition. I decide on Hermosillo, which gives me production capability on the far side of the mountain range, and start building TPs until I get to L3. To fund this I need some extra Steel. I'm able to sell off some of my Food surplus and buy Steel at basically a 1:1 swap.
Moves: I start my day by consolidating my armies in the northwest. They've taken a ton of damage and I want to rest for a day or two to get some healing (and to fortify with the heavies that are rolling off the line).

This plan means ignoring a supply drop that just spawned in an awkward location in New Mexico--I don't think it's worth starting that fight at this time, which would make for awkwardly large borders with both humans and AI. Given S Cali's movements, I put all 9 of my mediums + an AC in the plains province right next to that leftover West Mexico province that S Cali is attacking. S Cali takes the West Mexico province a few hours into the day, hilariously losing some units in the process because they sent their units in one at a time.
I wake up in the middle of the night to turn over my research and... what the hell? There's no way that's S Cali attempting the worst sneak attack ever, right?? Indeed, it is.

I'm not even sure what to say to this so I just send an "lol." My mediums with plains bonus should be just fine against his random attacks so I leave them in place. I get my heavies moving to that area, though they're about 10 hours out still. I also send my naval bombers over towards that coast in case he attacks from the sea, and then go back to sleep. Come morning, he's lost a couple dozen units and my mediums are barely scratched, and my naval bombers knock out some single convoys before they can disembark down my coast.
His attacks continued throughout the day, mostly single units headed to their deaths.

I start to prepare in case Arizona attacks me as well. By day end, Arizona has moved at least two medium tanks to the border--could it be heavy tank time soon?? I go to add milsab spies to Arizona and realize they've built at least one building in literally every single one of their provinces, which I find hilarious. I move my milsab spies back to Cuba and Colombia.
Stats at the end of Day 6: 174/5 k/d, 81/0 provinces
Panzerace: still 117... for now










other than the ones available at the start of the game. also why do you even need the ac at level 2 if you plan to go full HT most of the way? wont it just consume extra metal?





