Most contents following will be very basic.
Economy
Ignore those things like GDP. The sole indicator of a country’s economy is its resources production rate.
Here are the types of resources in COW:
1. Goods: needed for researches, ordnance, infantry and planes
2. Food: needed for infantry, ships and ordnance
3. Steel: needed for ordnance, tanks, ships and industries
4. Oil: needed for ‘mobile’ units(tanks, mot. and mech. inf., SPAA and SParty), planes ,ships and industries
5. Rares: Needed for industries and planes
Others:
Cash: needed in a small amount for every research, production and construction. The extra cash can be used in stock market or espionage
MP: needed for production of every units
Look at a game you’re currently playing. Below the resources currently in stock, there’s an hourly resources production rate of your country. To compare with other countries, you can open the newspaper. The statistic ‘the largest economies’ is revealed every 4 days, starting from day2. The number there is the sum of your country’s daily production of goods, rares, food, steel and oil.
Factors affecting the production rate of resources:
The standard daily production of resources in a city:
Cash 6000
MP 600
The mains 6000
Rural provinces producing resources
Cash 900
MP 150
The mains 1500
To be continued(It might take weeks for me to finish this)
25%
+ .2 = %D, Where %HP = % Health, %D = % Damage.