Therworldtube wrote:
Paratroopers are perhaps the most useless unit in the game, but I'll try my best to cover its potential.Assessment
Paratroopers already at lvl 1 cost more than a lvl 3 Motorized infantry (assuming this isn't the Allies doctrine), being outclassed economically and militarily at everything but stealth and goods cost in comparison. It takes an Infantry to reach lvl 6 to reach Paratrooper's food cost AT LEVEL 1. Again, only goods cost and stealth (It's even a worse comparison if this is the Comintern Doctrine). With the comparison with Commando, it cost more Rare materials and money. And this time, only goods cost is its only redeeming quality.
I haven't mentioned the Allies doctrine that much, because it makes the Paratroopers barely tolerable. And I won't mention it again since this is a unit available to everyone.
Value
Where do I begin? It doesn't have much to show, being outclassed by Commando's except for infantry fighting (by a small margin). For whatever reason, the developers decided that Paratroopers should only move slightly faster than a Commando at lvl 1 and then equalize speed on the 2nd, then Commando moving faster on the rest of the levels. For a light-packed unit for parachuting to be outpaced by anti-armor infantry, is embarrassing.
Then it comes to what is known for: its aircraft. And no, it's not that worth it either.
1. The conversion cost makes it completely redundant to use it as a reaction unit. It simply cost a lot for one unit to change into an aircraft and vice versa. Manually. And then it performs like a poor man's Mech unit, except it's not poor, it's wasteful.
2. You need plenty of airstrips. There goes your rare materials and goods.
3. It is extremely vulnerable to fighters, making it even more useless.
4. Once it lands, it has a mobilization phase, where it can
A. Be bombarded by artillery.
B. Let your enemy know that you're using paratroopers, losing any future element of surprise.
5. It has an awful HP, weak against armored units or even air force (they do like 1 dmg at 100% at lvl 1), making armored cars even a better para flyswatter.
6. Even just using the paratroopers at its infantry form only, it is overpriced and redundant when you have Commando's
All in all, an extremely situational unit and one where I do not recommend for new players this unit other than Island hopping, and that's a sad niche task for a unit to be compared to a Commando. But other than that, it does have some function as an infiltration army, especially under Allies Doctrine.
I was going to go on a rant on how to make paratroopers relevant, but that falls under the "Suggestions / Criticism" forum. Click here to what Bytro could do to save this unit from complete uselessness.
Edit 1: Freezy brought up a good point of how paratroopers can be used. However, it's a very situational use against narrow-sighted players.
sir,
You need a versitail army.
I got 250+ units, i got 15 paratroopers now and building them up to 20 so i got 2 groups of 10.
I am playing solo on the world map, and i need to defend myself against those coalitions.
Most of the time they give my paratroopers a big target by using a lot of planes in one stack.
They are also good to ambush artillery and railgun stacks and stop them from firing while your troops move in or away to safe them.
You can also use a paratrooper to drop on enemy teritory and capture it, making your other troops move faster True the capture teritory
Once i was lozing against 6 people, they where crossing my suezchannel i fortified heavily, i had anti air and evrything for there where many enemy planes and tanks. Each enemy player had its stack planes against me final days on world map and i had the biggest industrie.
I destroyed 3 stacks the Day the night before they wanted to attack, they placed there planes on the frontline and i scouted the enemy frontline every late night, i saw the 150 +- planes and destroyed them with my planes, this event happend twice, when a better player joined in he destroyed my planes almost Who consisted mostly of high tier fighters and i retreated them to heal.
So thats where they where crossing the suezchannel and left there also damage planes with a stack of 10 infanterie in a tier 3 fort on my side of the suez in the mountens while there troops pushed forward.
My militia defence going from suez to china move partly to the front to hold of the enemy tanks in the mountains in syria, i moved 10 elite paratroopers and dropped them on my captured level 3 fort in enemy hands and mountain teritory where there last planes where stationed and i destroyed there last aircraft, while this fight was happening they asked peace becouse it was to intence and never ending.
My paratroopers saved the Day and i got a place in the coalitieonderhandelingen and there was my Victor.
Now i am playing with 20 paratroopers becouse i know how to use them.
I also played supremacy before call to war existed so i consisseder myself a experienced and active player.
I also got 2 tips you never ever heard off!
.1 last days of the map, winning or losing, save yourself up to 10-20k of gold by the call of war app on the phone and use it to get a more resources to build factories in the beginning of your next game
.2 start building arty and be active in the game, the artillery can give you New terittory easily with no causilties, dont forget to build factors outside of your core when inside evrything is build up to max