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Players League™ - Sign-Up for May

Players League

The PL is a series of games which is created by players for players.

The League starts every 1st. of a month a new game on different maps, with the players that have signed for the next game. Nobody needs to play every game. The winners of a match get points for the hall of fame.

Here you can find the hall of fame: click

Rules

  • the use of GOLD is forbidden
  • a maximum of 2 allies per player¹ (SM), other players can only be NAP partners with ROW or lower.
  • a NAP must have runtime or an exit condition.
  • the use of rockets is forbidden
  • the use of nukes is forbidden
  • after start we have a peace period of 24h² for AI and players, in these time is forbidden to attack enemy
  • Espionage with economic and with military sabotage is an act of war
  • It's not allowed to enter a game after day 3

Footer:1 = Build an alliance of three players - like this way: A allied with B & C; B allied with A & C; C is allied with A & B - no D and no E

2 = from the moment of the game is running, see Newspaper

PL = players league

NAP = non aggression pact

ROW = right of way

SM = shared map

AI = artificial intelligence

107 Replies

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...

Sincerely, wildL
EN Mod
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wildL SPQR wrote:

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...
exactly. It does not look like a friendly gesture when neighbor's troops are advancing deep into your territory.

wildL SPQR wrote:

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...
I understand this, but it is hard to be online constantly stop my troops advancement...

MihailMD wrote:

wildL SPQR wrote:

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...
exactly. It does not look like a friendly gesture when neighbor's troops are advancing deep into your territory.
It definitely does not, and I would react the same way he did, except I would give the person a chance to explain themselves, not attack instantly.

Also how deep is considered deep? The city they were being sent to was only one province into his territory.

Andrew G. wrote:

wildL SPQR wrote:

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...
I understand this, but it is hard to be online constantly stop my troops advancement...

MihailMD wrote:

wildL SPQR wrote:

If you don't "care enough" to login and stop advancements into NAP territory then it is your own fault...
exactly. It does not look like a friendly gesture when neighbor's troops are advancing deep into your territory.
It definitely does not, and I would react the same way he did, except I would give the person a chance to explain themselves, not attack instantly.

Also how deep is considered deep? The city they were being sent to was only one province into his territory.

it was at least good 10-12 hours , maybe more since i already captured provinces, when your troops have still been moving into my territories. They were also moving into provinces that were captured a day before as well.

I think the May game is over now:

The winners are:

  1. MihaiMD
  2. Jonchanson
  3. DC Campbell
The next game starts tomorrow!

I assume nobody bothered to look into the GM incident based on what I see here? A deliberate GM attempt? Said player knows who he is.

Anyway, this particular PL game had a lot of negatives for me, and though 2 of the 3 winners deserve their spot, someone else may have the...honor to write things down in rankings. As far as I am concerned the 3rd player is banned from future PL games, if I do see him show up, I will be after him.

A certain player in the North violated NAP agreements. Fun being attacked by everyone though.

Sincerely, wildL
EN Mod
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