6 and 8th days too late for commandos

Players make investments to motorized infantry , infantry , mechanized infantry at infantry section

they keeping to produce other unit types which needs other resource types like tanks , ships

so at the beginning you decide which resource will go to which unit type

after all of this , who will spend time to research and start to produce commandos at 8th day and use them ?

at day 8 useless stealth bonuses , noone will go directly attack to fortress with commandos and %99 of games players wont build any fortress there are better ways to destroy them

why you will spend your time and resource for this unit type ?? if enemy is pro you cant use this unit , if enemy is noob you dont need this unit , totally unnecessary

2 Replies

So you're saying that commandos should be pushed back a couple days?

AnonymeggABC1234 wrote:

So you're saying that commandos should be pushed back a couple days?
can produce heavy tank at 4th day , rocket fighter at 6th day , railroad gun at 3th day , rocket at 4th day , strategic bomber at 2th day

outside of infantry line , if we look to super weapons all these super weapons ready before commandos , why developers behave to commandos like nuclear bomber planes ? , they are weaker than even infantry as I said before if your enemy is beginner you dont need them , if your enemy is pro you cant use them and lose power

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