Most of it is completely undefended, that's one of the reasons this strategy works so well. The army just keeps on the move, artillery and air forces mop up pockets of resistance behind them. If there's a small force, I might combine and eliminate them to speed things up. But you have to be careful how much "brute-forcing" you do or you'll weaken your raiders too much.Karl von Krass wrote:
i am surprised at how t seems that your army is conquering countries as fast as they can march
[AAR] 1939 Japanese World Conquest
This is my first attempt at an after action report. The idea is to give a general report on my play experience here for educational, and hopefully, entertainment purposes. I didn't take enough screenshots along the way so I may have to gloss over some of the details. Without further ado...
Starting the game Japan has a great navy: 6 battleships, 3 carriers, 3 submarines, 11 cruisers and 13 destroyers (don't quote me on this, it's close). The army is small, but the technology level is slightly better than your nearest neighbors. I immediately begin consolidating my naval forces in the seas around Japan and moving island based forces around. In most cases I want to bring those garrisons in to use in offensive operations but leave a few infantry on Saipan and Ogasawara to maintain visibility and some defense. Most likely they'll get one shot by support forces if a war breaks out but it gives you defense against the blind sailor type attacks AI, and sometimes players, utilize.
I also start building industry immediately everywhere but Tokyo and start research on infantry and artillery.
Early in the game I begin evaluating the opposition and I am not impressed by what I find. I'll attempt to avoid outing anyone and just evaluate statistics of nations of most immediate interest:
United States

United Kingdom

China

Soviet Union

France

Australia

Manchuko

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Day 8 - Continued
The southern fleet continued mop up operations in Australia and set sail for Brazil, the last remaining fascist.



Day 8 - Game Update
I still hadn't taken my foot off the gas. I was building industry everywhere now, non-core doubles mostly. Local industry at home was nearing max. I built production centers in the Middle East that would be my center of power going in the late game, if such an event occurred.




Day 8 - Continued
All eyes turned to Vienna. The atmosphere in the palace was tense and bustling. Reports from the front were coming in at a rapid pace, conditions on the ground were changing so fast it was difficult to keep up. The armored vanguard was in sight of Berlin and three light tanks had been spotted guarding the city. Only two armored cars could be spared for the push into undefended Germany and they would be insufficient to take the city without help. The emperor dispatched newly outfitted interceptors and tactical bombers to patrol above Berlin. He also ordered the air force to perform the blossom maneuver and gather information about enemy disposition and intention. Interceptors were sent to every corner of German territory within range.

Forces were incoming on numerous fronts, but this battle hardened army bore no fear. This army had fought from the eastern plains of China to the very doorstep of Germany intact; losing few along the way. They were battered, but they were resilient and their tactics had been proven time and again. They gathered to defend the vital airbase.
Day 8 - Continued
As the day neared its close, the emperor was having trouble sleeping. He was worried about his invasion force and the air force that could become stranded and destroyed if the campaign fails. That would be a significant setback.
Avenger armored cars continued to chew up territory across Germany as the strength of the assault on Vienna become known.


Day 9
Though this day was far from routine, the emperor still took a moment to read the paper in the study before returning to the command center.

It told him nothing he didn't already know, the world was in his grasp.
Day 9 - Continued
Combined armored regiments and infantry dug in at Sankt Polten, awaiting the Germans there. If the Fuhrer wanted to stop the rain of destruction now falling upon his nation, he would have to come through the Avengers here. The battle was not close. Though they had powerful artillery, the Avengers too had artillery. Japanese artillery was superior and in greater number. The avengers dispatched armored forces to engage the division once shelling had commenced on both sides.
Berlin fell following continuous air strikes on the tanks garrisoned there. All across Germany, forces were spreading to claim territory. Air forces murdered with impunity. For all intents and purposes, the world was his, it was just a question of time. "Finally", he thought, "We will have peace".

I should've been more aggressive with my troopsSpite_Is_Right wrote:
Day 8 - ContinuedAs the day neared its close, the emperor was having trouble sleeping. He was worried about his invasion force and the air force that could become stranded and destroyed if the campaign fails. That would be a significant setback.
Avenger armored cars continued to chew up territory across Germany as the strength of the assault on Vienna become known.

Day 9 - Game Update
This is probably about the point in time that I started writing this thread. In my mind, the game is over. Everything from here is just mopping up to make it official. It's not just that I'm winning so much, it's how overwhelming my military force and economy is compared to the rest of the world. I could defeat every AI on earth simultaneously at this point, but man would that be boring.
I usually start slacking off on building units and pushing for VPs. It still happens, but I'm much less enthusiastic about it.
I could do some post-game analysis, but maybe the game speaks for itself. I'll post the last two days of newspaper and the final casualty numbers in a wrap up post I guess. I'm happy to answer questions or just talk about the game if anyone is interested as well.
Thanks for reading. I hope you enjoyed reading this as much as I enjoyed writing it. As always, of course, good game.
This is how we learn. That's why I originally started this thread.general meh wrote:
I should've been more aggressive with my troopsSpite_Is_Right wrote:
Day 8 - ContinuedAs the day neared its close, the emperor was having trouble sleeping. He was worried about his invasion force and the air force that could become stranded and destroyed if the campaign fails. That would be a significant setback.
Avenger armored cars continued to chew up territory across Germany as the strength of the assault on Vienna become known.
Wrap-Up
Note the economic disparity here. There's almost no limit to it.

Tech advantage also developing, in the long run there is no victory against that.






Total units at game end 289:

Here's the final game map, thanks for reading!

You did that whole post sooo fast.
I post how I play, my friend. Pace and endurance are keys to my success in Call of War.whowh wrote:
You did that whole post sooo fast.
Well you need to make more.

I just might, actually really enjoyed it. Haven't done creative writing for twenty years. Forgot how fun it can be.whowh wrote:
Well you need to make more.
I joined as UK once and wasnt too sure didnt produce a single unit for 2 days. Then it got interersting, and i conquered europe through diplomacy more than army! I won that round it was fun.Spite_Is_Right wrote:
Island nations are preferable for pursuing solo victories. UK is potent in this scenario if played well, but it takes a little to get to this scale. Mainly because allied doctrine is slower than average and pan-asian is faster than average. UK has abundant VPs available, but much stronger competition than Japan.Karl von Krass wrote:
i am thinking of Joining as UK and just Destroying everyone ASAP
already knew the trick.Spite_Is_Right wrote:
EditorialI want to take a minute before I launch into day 8 to discuss a tactic to deter AI war declarations and neutralize the AI in general. As I was streaking across Asia, I wanted to limit my exposure to that southern Soviet border. I knew if there was a gap, the Soviet AI would relentlessly invade there. That meant any province that directly bordered them would have to be manned. That border is long, and it doesn't seem like much but it really adds up. The alternative is a push through the Soviet Union. That will take longer for sure and it will telegraph my troop location and intention to Germany. It will also weaken my force and find me most likely caught fighting both the Soviet AI and Germany in Russia.
What's a guy to do? Leave provinces controlled by defeated nations there. The AI won't declare war on them to get to you. It won't work if they have right-of-way, you'll just have to take that and setup a defense. I did that all along the central Asian border and in Persia I left one province open. I would have been able to take all the cities, but a poorly timed revolt allowed Turkey to take Mosul. I didn't want to fight through the Turks, so I left French provinces there as well.
You can see some of what I'm talking about in this image:
[attach=13648][/attach
Hey spite would you mind reading my game reports?
βIf you win, you need not explain!β
βWhat difference does it make if destruction is wrought under the name of dictators or in the name of democracy?β
War is Peace
Slavery is Freedom
Weakness is Strength
This is a very entertaining, high quality post. I want to see more posts like that.
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PLease read my reports and rpely
βIf you win, you need not explain!β
βWhat difference does it make if destruction is wrought under the name of dictators or in the name of democracy?β
War is Peace
Slavery is Freedom
Weakness is Strength
This is the best game report Iβve seen, with the exception of Chimereβs Dominican Republic game. Keep playing and making new reports.
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
- David Goggins
You seen chimere's yellow peril post?BrutusTrump wrote:
This is the best game report Iβve seen, with the exception of Chimereβs Dominican Republic game. Keep playing and making new reports.
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