Maybe it's just me, but I believe that tactical bombers are immensely overpowered in CoW, to the extent it makes all other ground units useless except to actually take the provinces.
They have an excessive amount of hitpoints (25), the same as a medium tank yet have very low manpower cost. I don't know what made Bytro think that bombers are just as durable as medium tanks but it's the main reason why they are such a strong unit in the meta, imho. Other reasons include a very low cost in manpower and high damage potential
AA guns are a weak defense. They cost more than twice the amount of manpower, yet have less than half the hitpoints of tacs. They do not have a much higher strength either; Level 1 AA has 4.0 attack vs air, Level 1 tactical bombers have 3.0 attack vs infantry (which AA guns count as).
SPAA's fare a little better because they are in the armor class rather than infantry but still suffer from very low HP and have less strength vs air than the non-motorized AA of the same level.
The interceptors are decent but not entirely stellar. They have less HP, and tactical bombers actually have a decent AA defense score themselves (Level 1 interceptors has 4.0 attack vs air, tactical bombers have 2.5 defense). You need a strong majority of interceptors to really counter tactical bombers.
There is no question that air superiority was a decisive factor in WW2 but air power alone did not single-handedly destroy entire armies as tactical bombers do in this game.
How to fix, in order of importance, imo:
Nerf HP to 15.
Nerf tac AA defense substantially (the rear gunners were really not that effective)
Attack vs infantry may need a slight nerf but can probably stay the same.
tacs should be powerful but also possible to counter against.
tl;dr: Tacs OP, way too durable for their cost, Bytro plz nerf
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23 Replies
10 Jun 2016, 18:07
Yeah I just discovered the painful way that a concentrated rocket barrage will destroy tacs easily unless you're online and evacuate your tacs on time. So there is a counter! And it's even more ridiculous than the tactical bombers! =p
Bytro either has very weird misconceptions of how WW2 technology worked or is trying to make a fantasy version of WW2. V2 rockets were accurate enough to attack cities but that was about it. You could launch it to attack London and chances were pretty good it would hit something within the city limits (it's a big city!) but what exactly blew up was anyone's guess. It was purely a terror weapon.
It really should have a very low or zero value for attacking any kind of units and vastly reduced for buildings. It's very strange to have endemic rocket warfare in a WW-2 themed game. If V-2 rockets were this accurate in real life the axis would have won the war.
10 Jun 2016, 20:28
Regulus. wrote:
Yeah I just discovered the painful way that a concentrated rocket barrage will destroy tacs easily unless you're online and evacuate your tacs on time. So there is a counter! And it's even more ridiculous than the tactical bombers! =p
Bytro either has very weird misconceptions of how WW2 technology worked or is trying to make a fantasy version of WW2. V2 rockets were accurate enough to attack cities but that was about it. You could launch it to attack London and chances were pretty good it would hit something within the city limits (it's a big city!) but what exactly blew up was anyone's guess. It was purely a terror weapon.
It really should have a very low or zero value for attacking any kind of units and vastly reduced for buildings. It's very strange to have endemic rocket warfare in a WW-2 themed game. If V-2 rockets were this accurate in real life the axis would have won the war.
have your aircraft on patrol...
If Socialists understood Economics, they wouldn't be socialists -Friedrich von Haye
11 Jun 2016, 01:13
If you had 40 units in that stack, including 5 AA you should have taken out a lot more than 3 planes. So I am 100% sure that gold was used to repair those planes or you've overlooked something. (or a bug)
Today I lost 13-15 planes attacking a 35 stack with only 2 AA - rest was tanks&infantry.
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*In general:
Combine your AA with lots of infantry. The infantry will die first.
I agree that SPAA could have more HP and MAYBE normal AA could be buffed to 15HP.
Tacs doesn't need a nerf (only a small nerf, if any)