Carriers

I'll put this out to everyone.

Carriers need to be changed to the following.

Carriers auto create aircraft Over the corse of the day one plane.

This reflexs the replace ment aspect of planes. Works easily in their usage in game and allows a speedy play.

Other than this the carrier due to map styles is useless, way to hard to impliment and SLLLLLLLooooowwww.

Your opinions?

9 Replies

A terrible idea, how the hell would a CV make a plane in the middle of an ocean?

I agree but what would be ok is repairs

Eaglescout86 wrote:

I agree but what would be ok is repairs
Ships have onboard mechanics and also supply ships, which I believe are capable of repairs too.

ships already auto repair..

but yes, I dont very much agree with the idea that carriers can make aircraft...


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Bad idea.


"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

Maximilien wrote:

Bad idea.
Totally! First time I have heard you say that.

Quasi-duck wrote:

Maximilien wrote:

Bad idea.
Totally! First time I have heard you say that.
Correct.

"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

Lokkee wrote:

I'll put this out to everyone.

Carriers need to be changed to the following.

Carriers auto create aircraft Over the corse of the day one plane.

This reflexs the replace ment aspect of planes. Works easily in their usage in game and allows a speedy play.

Other than this the carrier due to map styles is useless, way to hard to impliment and SLLLLLLLooooowwww.

Your opinions?

The "auto create" mechanism doesn't exist in CoW and it would be wrong to "auto create" a unit that those without CVs would have to pay and wait for. CV's don't make planes. Factories make planes.

"Speedy play" does not exist in CoW and it would be wrong to create a single element of "speedy play" in a game universe that isn't speedy.

Lokkee wrote:

Carriers auto create aircraft Over the corse of the day one plane.
Err... do carriers actually create airplanes? Am I missing something here?

Lokkee wrote:

This reflexs the replace ment aspect of planes. Works easily in their usage in game and allows a speedy play.
My longest Call of War match was 112 days long. This is not a game meant to be speedy.

Lokkee wrote:

Other than this the carrier due to map styles is useless, way to hard to impliment and SLLLLLLLooooowwww.
Like I said, it's not a speedy game on purpose. If you can't be patient enough for a few days to produce a carrier, you really don't have enough patience to finish a match. I am not putting you down, though that's how it may seem, but if you can't wait 10 days for a powerful unit, you can't wait 90 days for the match to end.

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