Defeated by 2 Mass Golders

Hello, I am writing to express my frustration about uncontrolled gold usage, particularly in the first two to three days of a Call of War game. I joined a World at War round as Queensland, which is in north-eastern Australia. I did my usual researches and constructions, and I took over an inactive New South Wales (the country right below Queensland, in south-eastern Australia), before day 1 ended. Western Australia attacked and took over Central Australia, also before day 1 ended, so at the end of day 1 there were only 2 countries left on the Australian continent.

I sent a message to Western Australia asking if we could be allies. He had created a coalition, and New Zealand and British Odisha were already accepted into it. For some reason, he declined my Right of Way offer, saying that "I'm good for now". I placed 2 spies, an intelligence spy and a military sabotage spy, in one of his rural core provinces with the hopes of revealing all armies. But I didn't want to keep my armies defending my cores forever; as there were enticing targets in Indonesia to go after. Papua New Guina, Sumatra and Borneo all seemed inactive.

However, when I logged in a few hours later, I realized why Western Australia had declined my friendship offer. I logged in to find four New Zealand 10-infantry stacks disembarking on my eastern shore. New Zealand also had several cruisers and destroyers along the coast to guard the convoys as they disembark. I instantly knew that this player was using gold. I wasn't planning on making a large navy in this round, mainly due to a shortage of metal, so I gathered most of the units that I had at the moment (mostly infantry and ranged units) to defend my coast. I could only make 2 stacks that were guaranteed to defeat the 10-infantry stacks on land, so I assembled the 2 stacks in the 2 core provinces that the enemy convoys were disembarking at. (The other 2 convoys were disembarking in land I took from New South Wales, so I wasn't going to worry about defending occupied territory.) I figured that if I spam armoured cars and rocket artillery (I already had research and production facilities for both of these units), I might be able to defeat the 2 stacks up north easily, and could take on the 2 down south.

However, as the New Zealand 10-infantry stacks finish disembarking and start melee with my 2 land infantry/armoured car stacks, something else happens. (This is only 6 hours into day 2 mind you!) Western Australia suddenly declares war, at the same instant dozens of Western Australian stacks come thundering across the border. I looked at the player's game info screen to see how many units of his were visible to me, and there were a total of 78, just that I could see at the moment! They included half a dozen stacks of about 6 to 7 infantry each, along with stacks of armored cars, light tanks, artillery, and tactical bombers. I was VERY furious, but at the same time I decided to stick it out until the end, and make the two of them fight to kill every last unit of mine.

Some time later, I killed one of New Zealand's infantry stacks, and was almost done finishing off the latter. When that happened, I sent one to safeguard my capital, and the other one to try to seize Western Australia's northernmost core city. I hadn't used any War Bonds in the round up to that point, so I had about 50K of them stored up. I used them to heal both of my main stacks back to full health. I still had about 20K War Bonds left. By this time, almost all my units had been killed, except for the ones in my two main stacks. Western Australia sent a stack of 5 light tanks to attack my capital, and I was able to kill it with relative ease. (I built level 2 fortifications in my capital city, partially using War Bonds to speed up the construction, so my stack now had a 45% defense bonus.) Western Australia then brought a stack of 9 artillery to fire upon my capital. I initially sent my stack to go after it and lock it into melee, but I had to bring it back when I saw a Western Australia stack of 12 infantry and 7 armoured cars headed toward my capital. I thought maybe, maybe I would be able to win, but the constant artillery shelling is what did me in. I lost my capital, but I killed quite a few of Western Australia's units, as he won the battle with just 4 armoured cars remaining, as I had wasted all his infantry.

My other main stack was making good progress. I encountered a stack of 4 infantry headed toward my path, so I stopped momentarily and let the infantry attack me. With the defensive stats, I won easily. War Bond back to full health. I was able to capture Western Australia's northernmost city about an hour before day 2 ended, and since I was active at that time, I was able to see what he had built in it. Guess what it had: a fully-constructed level 5 Industry, a level 2 barracks, a level 2 recruiting center, and a level 1 propaganda office! (All his cities were at 100 morale as well.)

I still had the city and a few other provinces at the change to day 3, and my spies (which I forgot I had placed) revealed Western Australia's countrywide armies. He had a total of 139 units, all level 1, AT THE START OF DAY 3!!! Keep in mind that I had defeated 24 of his units during our war, and he had a total of 27 units lost in the round at that point.

Why I wrote this is, I seriously believe that Bytro needs to introduce a cap on the amount of gold spent per day, at least just in the first 3 to 5 days of a game. Being attacked by 2 mass golders is endless amounts of unfair.

5 Replies

Stop crying , noone will read your long paragraphs about your lose match , any gold player never choose to a country from oceania , it is too boring location to play with gold

probably you are rookie and they have some booster cards and war bonds so there is no problem here

womp womp

Stay Sweet!

Hahahaha amusing

Taffyta Muttonfudge wrote:

womp womp
What is that supposed to mean? Are you making fun of my situation? Because if you are, shame on you! Because this is a MAJOR problem in Call of War which has been happening for a LONG time!

Nah man you are whining! Sometimes The game u go into just plain goes sour. Yeah it sucks but that’s life!

Frankly yep you get in a WaW game there’s a good chance there’s more than one golder playing.

Delmarva pirate-ripping, running and hiding.
Walking contradiction, partly truth and partly fiction, taking every wrong direction on his lonely way back home.

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