as i the 4x speed isn't enough...
you decided to give it steroids.
I'm only going to say 1 thing,
6X SPEED

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as i the 4x speed isn't enough...
you decided to give it steroids.
6x speed, you go to bed for 8 hours
2 days of normal speed pass while you're sleeping (6 x 8 = 48 hrs)
You wake up and your country is dead
LoL
Patrols going every 2 minutes and 30 seconds, simple madnessMandurah wrote:
6x speed, you go to bed for 8 hours2 days of normal speed pass while you're sleeping (6 x 8 = 48 hrs)
You wake up and your country is dead
LoL
X6...... most of the events are now X4
Bytro. if i wanted to play clash of clans or hearts of iron i would do that. stop giving us this speeding events 
I am still waiting for 60x, so we are getting closer.
Combat calculation every minute.
Patrols on a 15 second tick.
30 game days in 12 hours.
Donβt Blink.
If I take a shit you're gonna nuke my unitsVorlonFCW wrote:
I am still waiting for 60x, so we are getting closer.Combat calculation every minute.
Patrols on a 15 second tick.
30 game days in 12 hours.
Donβt Blink.
Well ouch, i suggested a 6x speed as an experiment, yet don't think i have time for it lol. Is this kind of speed the border of an "idle Real Time Strategy" game with "Real Time Tactical" game? Just out of curiousity sake, would be nice to know theory of "game speed" and stuff.
In game 2803511, patrols are ticking every 1 minute and 15 second. naval combat and artillery is going every 5 mins instead of ten. 12X. Game days are 4 hours and everything else seems ok. Anyone else experiencing this? Glad I went with and arty/air offense.
Could they have left some of the Tutorial 2x times in there and speed that up by 6x?
it seems they did.
FinnDaddy wrote:
Could they have left some of the Tutorial 2x times in there and speed that up by 6x?
I would say you are right, This is the tutorial at 6x, with combat twice per x by the looks.
Regular tutorial is 2x, with combat twice per x.
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