That area does have a LOT of grain. It would be like if you conquered the entire Middle East including the Caucasus and Georgiaβ with all that oil, you could drown Shell._Pontus_ wrote:
But, I agree that location is a point. Coming from Indochina and going up to the Arctic Sea (Siberia) and now going westward, I seem to have an awful lot of grain provinces.
Food Issues on the 100 player map
I have now conquered the majority of north america. I am sitting at around 600 VPs. I am building only infastructure and industrial complexes on food tiles, and have been for a week. But my net food production is.... well below zero.
My army constitutes less than 25% of my food consumption.
My question is this: How is it possible to capture 3300 VPs to win this world map without being -3000 food / hour? It seems to me like the population's food consumption ratios need to be adjusted on this map. I know I am not the only one experiencing this.
215 Replies
Day 23 as Romania. 626 victory points, 379 provinces. Largest army solo for sure this evening (6% with 2 others last time), 219.613 tons goods/day (like 150 for #2). No food problems at all since I almost fully devellopped all core food provinces and choosed to play the nation that has probably the best food production in the whole game. However, all the provinces I conquered use just a little more food than they produce at this moment. And somehow I have sick (= really good) morale devellopment, but that might be because of the +323 food/hour and limited amount of enemies. There is no such thing as too much food._Pontus_ wrote:
Nope, I am not and I am not missing your point either. My food-provinces produce the food for the whole country.Azkazan wrote:
You are mistaking province and country. If you use the correct definition of a country, there is no way non-core provinces with 70% morale can produce enough food for all the provinces that originally belonged to that country.As said, I never have had a food issue and I am indeed winning most of my games or ending up top 3 of map.
Also not having food issues now in 100map; currently at 277VP, 178 provs, 4th largest army and not even having more than 2 food-provs with factories => still +280/hr food.
Should I develop my food provinces, I would be swimming in grain.
But, I agree that location is a point. Coming from Indochina and going up to the Arctic Sea (Siberia) and now going westward, I seem to have an awful lot of grain provinces.
Day 25 as Alberta. 432 victory points, 263 provinces. Army 4% and top biggest army player has 10% (he has only 2 food symbols in his core provinces, but he uses gold so I can understand. No comment on #2 and #3 also. Romania has 6% of the army. Players that for sure don't use a lot of gold have 4 or 5% of the army strenght and silly enough, they are all a lot lower in goods production and VP than me). Close to max devellopment of my food core food production, but my army size in only 2/3 of that in my other worlmap as Romania and breaking even with production of food en spenditure. I havn't even made a single medium tank since I was out of food by the time I got there. Being unable to crush my nooby oponents in Mexico as well for days because it would set me back with a negative food production and it has been like that since... Well, you just read I don't have the food for making more unit like the medium tanks, so you can look up in the devellopment tree for how long this has been an isue. I can only take a few provinces a day and I started with the grain provinces, The others may revolt to me, but I don't want another 600 iron/ day if it will cost me 200 food/ day.
I only finished 3 games so far, all as #1.
What country do you play as? Please make a re-review of this wenn you have 1000 VP. Your opinion wil change.
Day 21 - Indochina - 209 provinces - 299VPs (but they don't matter for now ... I am at war)
Army: 1 day ago shared 4th @ 4% (nr1/Texas/army 6%@518 provs ... he had no meaningful opposition in North America and I pray he has those food issues)
Currently 4x -5% for 4 wars ongoing (2 will hopefully end today)
I am stretching from Indian Ocean up to Arctic Sea and expanding into Irak + neighboring countries of Finland (former nr3 on the map), which was the principal opponent on the Eurasian continent, who unleashed total war with 3 allies (Saudie, Poland and Iraq) on me and my allies Turkestan and B. Odisha.
Have a number of unconquered and/or empty enemy provinces spread through my territory, while going for the kills and pushing back Finland and Irak and co-defending Turkestan.
Food issues = none
Moral issues = yep, tons now. Newly conquered territories don't even reach 40% stable
Looks like the moral issues will stop my expansion until I have the resources left over for bunkers.
Important question: if moral of a province depends on travel time to capital (as the description says), will infrastructure help shorten that time OR is that distance a given fact like just the distance in KM , in which case it should be expressed as DISTANCE in KM and NOT in DAYS to capital.
no food, and no rare materials at all
and provences that are far away are lacking moral
I have a provence in madascagar and my capital is currently in alberta
have 12%moral

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
I have advanced into East-Yukatan as Romania (he forced me because of spy sabotaging). That's even bigger_Pontus_ wrote:
Day 21 - Indochina - 209 provinces - 299VPs (but they don't matter for now ... I am at war)Army: 1 day ago shared 4th @ 4% (nr1/Texas/army 6%@518 provs ... he had no meaningful opposition in North America and I pray he has those food issues)
Currently 4x -5% for 4 wars ongoing (2 will hopefully end today)
I am stretching from Indian Ocean up to Arctic Sea and expanding into Irak + neighboring countries of Finland (former nr3 on the map), which was the principal opponent on the Eurasian continent, who unleashed total war with 3 allies (Saudie, Poland and Iraq) on me and my allies Turkestan and B. Odisha.
Have a number of unconquered and/or empty enemy provinces spread through my territory, while going for the kills and pushing back Finland and Irak and co-defending Turkestan.
Food issues = none
Moral issues = yep, tons now. Newly conquered territories don't even reach 40% stable
Looks like the moral issues will stop my expansion until I have the resources left over for bunkers.
Important question: if moral of a province depends on travel time to capital (as the description says), will infrastructure help shorten that time OR is that distance a given fact like just the distance in KM , in which case it should be expressed as DISTANCE in KM and NOT in DAYS to capital.
.Regarding moral I noticed I could handle up to 3 enemies at the same time quite ok. 4 enemies = -20 moral. add in -30 moral from distance to capital. add in -25 because neighbouring provinces are having uprisings or being controlled by the enemie and you will reach a state that they will keep each others moral low than can only be broken by making peace/ finishing them of. This distence to capital will worsen the more you progres. I'm invading some spy sabotage user atm that will give me distance to capital between -50 and -70 I think. Even if I only have 1 enemy at that time I fear I will suffer with moral issues.
Moving your capital to increase moral. Moving your capital means moral loss in the core provinces and thus a huge loss of income. Bad option imo. I prevented (a lot of) moral loss in core provinces with building forts up to lvl2. Hoping that this moral boost together with the boost these provinces will give each other will allow for a moral of 100% or as high as possible. I was too slow with Alberta, but maybe with Romania I can keep the 100%.
I just carefully studied the empire of Texas in North America.... he has plenty of food. I cant imagine anyone having having food issues in North america.
There are way more grain provs in North America in so many small provinces than anywhere else, that it must be extremely easy to maintain food supply there.
I wouldn't know, I've only played as Caribbean, Nigeria, Manchukuo, and New Zealand.
2 horrid starting positions (islands) and 2 that sound OK. Moral issues of the island empires must be awful.
He has 3 symbols on 3 landprovinces. What is about average on this map. He may have noticed his food production limitations, or else he will in the coming 200VP's._Pontus_ wrote:
I just carefully studied the empire of Texas in North America.... he has plenty of food.
I've provided the math. I was in canada. The food situation was awful. But i got big a lot faster than many of you did. it takes nearly a week to fully max out food production on shitty non-core provinces at great expense to that you can try to get close to breaking even. That is absurd.
As to moral issues... it is based on travel time. Infrastructure helps. Airbases are better.
Airbases are good, yes.
air bases help moral

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
really? wow, thanks for sharing that!noblepeasant wrote:
Airbases are better.
Just to be sure: so, just having the airbases in the capital and elsewhere improves travel time?
Do I have to take into account the spacing vs maximum range of planes?
I mean Texas' empire = all of North America to Mexico. It is full of grain.Azkazan wrote:
He has 3 symbols on 3 landprovinces
Yes, air bases do help.
Back to the food issues:
Indochina - 100 player map - day 27 - nr 3 in provinces - nr 4 in points
333 provs, stretching from Singapore into Scandinavia
Army: only 6th @ 5% after finishing 4 simultaneous wars
Currently 2x -5% for 2 wars ongoing
Largest moral minus for distance = 39 (half the empire has -30 to -39)
Food issues : none
Total grain provinces = 37, but most at 25-45% moral
Still not more than 2 fully developed provinces (factories lvl5 + roads lvl3) + All provinces close to 1k production with lvl3 road
(other map just finished:
22 player - day 53 - Libya - won
287 provs, stretching from Sahara to Arctic Sea and Cuba to Canada
Food issues: none
I really have no idea yet why so many players have food issues
I only find food probs on world map

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
I dont find the same problems, im currently at 700 provinces (1200ish VP) stretching from Spain to Shanghai, and though I have no crazy food production by any means i still maintain a healthy + and I have nearly no IC in any food provinces, and only lvl 3 infastructure in about 30-40% of them. If i maxed out IC and Infastructure on all my food provinces i would be at +1000 an hour or more.
Are you North India?Joneleth wrote:
I dont find the same problems, im currently at 700 provinces (1200ish VP) stretching from Spain to Shanghai, and though I have no crazy food production by any means i still maintain a healthy + and I have nearly no IC in any food provinces, and only lvl 3 infastructure in about 30-40% of them. If i maxed out IC and Infastructure on all my food provinces i would be at +1000 an hour or more.
Indochina - 100 player map - day 29 - nr 3 in provinces & points
381 provs, stretching from Singapore into and owning Scandinavia
Army: was only 6th @ 5% ; have to see what newspaper says next
Currently 2x -5% for 2 wars ongoing
Largest moral minus for distance = 39 (half the empire has -30 to -39)
Food issues : now a mild minus of -50/hr ; but I am confident that will turn positive after moral is stabilized in Scandinavia
Total grain provinces >40, but most at 25-45% moral
Now developing more grain provinces, to stay ahead of eventual food problems.