Guide to Collecting and Managing Resources
Call of War Economical Terms:
- Resources (RSS) -There are 5 resources in Call of War used to build units and upgrade territories and affect their production rates.
- Food, Goods, Metal, Oil and Rare Materials. As well as Cash and Manpower.
- Morale, though not produced needs to be maintained perhaps even more diligently than the others. Since it's the base multiplier for production of the above resources as well as unit production and building construction times.
- Core Production : This the territory (around your capitol) you start the map with. This is your main production. Can be upgraded with buildings increasing province production.
- Non-Core Production : Production or RSS in territories which were captured during game play. (These territories produce reduced RSS amounts)
- Production Rate: This is the amount of a resource you produce in an hour. The bigger the number, the more resources you are producing in an hour.
How to Collect the Resources
All provinces under your control automatically produce the resources and that production goes right into your inventory in real-time. As you build and improve the buildings which boost your production, capture more territories, and improve their Moral, you will see that reflected in your hourly numbers in the Inventory Ribbon display. If you select the ribbon (PC) or each individual resource (Mobile) you will see display showing a further break down of the production.
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