And it is done, Daddy Doc made his mark on history!

Being one of the most modest countries in the world, I was pleasantly surprised by my starting army: 2 AT, 2AA, a whopping fleet of 3 destroyers and a submarine, and, best of all... FOUR whole militia! I started researching level 2 immediately, and built some more. My city produces iron and two rurals are doing goods and food, so they should keep those guys fed. It means I won't have much room for anything more sexy soon though, so militia will have to do for my conquests.
Since the Dominicans were marching an army into me when I first signed in, I decided to make them my first conquest. The incoming are being blocked by a mixed militia and AT force in the forest, which he cannot detect until he stumbles into me. Along other road, my troops are marching into his lands and the fleet is used for scouting his positions.
When I got to the first enemy province center, I realized the guy had given me RoW... ah well. Will just make it easier to take his lands.
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And it is done, Daddy Doc made his mark on history!

I'm surprised you didn't say "eff it" and go for a solo. That's what I do when guys camp and make me do all the work 
Exactly what is just did in that Germany game lolz00mz00m wrote:
I'm surprised you didn't say "eff it" and go for a solo. That's what I do when guys camp and make me do all the work
Good job.
Embarking on a playthrough of Haiti in a game may evoke thoughts of exploring its rich history, culture, and challenges. Players might envision navigating political turmoil, aiding in reconstruction efforts, or experiencing the resilience of its people. The playthrough could offer insights into Haiti's struggles and triumphs, fostering understanding and empathy for its complex realities.
Now riddle me this: Why has it taken literally months for loads of accounts that want to just contribute meaningful things to the forum to be approved, while these ChatGPT Spammers get approved within hours? WTF is this modding, if you can even call it that? Buck your bloody ideas up mods!smit11 wrote:
Embarking on a playthrough of Haiti in a game may evoke thoughts of exploring its rich history, culture, and challenges. Players might envision navigating political turmoil, aiding in reconstruction efforts, or experiencing the resilience of its people. The playthrough could offer insights into Haiti's struggles and triumphs, fostering understanding and empathy for its complex realities.
And that one guy they just quietly straight up banned since he was frustrated he was being ignored..Talvisota wrote:
Now riddle me this: Why has it taken literally months for loads of accounts that want to just contribute meaningful things to the forum to be approved, while these ChatGPT Spammers get approved within hours? WTF is this modding, if you can even call it that? Buck your bloody ideas up mods!smit11 wrote:
Embarking on a playthrough of Haiti in a game may evoke thoughts of exploring its rich history, culture, and challenges. Players might envision navigating political turmoil, aiding in reconstruction efforts, or experiencing the resilience of its people. The playthrough could offer insights into Haiti's struggles and triumphs, fostering understanding and empathy for its complex realities.
The generated posts look reasonable. They make basic statements, embellished with a bunch of unnecessary, generated language. Then they get posted, nobody complains, no problem. It's also easy to bootstrap the account reputation by "liking" a bunch of posts.
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