Is he cheater?

Do you think he is cheater??

currently day is 12

i dont know because i'm beginner

Please give me your opinion

i mistakenly uploaded last image

Disregard it

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13 Replies

Not sure where you see the "cheating". Do you think Germany has expanded too much in 12 days? Looks like the 22 player Clash of Nations map. I've seen that map won with a solo victory in 14 days.

Guioco wrote:

I've seen that map won with a solo victory in 14 days.
That's fairly impressive, Guioco. I think the fastest I've ever run that map is about 22 or 23 days, and I had some help.

Normally, a really fast game on the 22-player map is 25 days, and that usually requires a motivated alliance. In order to accumulate a solo victory with 614 victory points almost always needs 30 days or more, and that's still pretty fast. A good game with multiple good players can easily surpass Day 40.

he has not joined alliance and coalition

and these are his profile

Was a weird situation. Almost everyone went inactive by day 5 - Left me and one other active player in a coalition - we killed the AI then he went inactive and I gobbled up his territory. Was in my zombie Tac & LT days. I think I was Poland and he was Algeria.

Doesn't look unusual. Also, he may be a heavy gold user - which is fine. Cheating would imply things like setting up multiple accounts and logging into the same game.

Guioco wrote:

Doesn't look unusual. Also, he may be a heavy gold user - which is fine.
I usually get rolling around Day 10 or 12, where I can gobble up a full-size 40-victory-point country every 48 hours or so -- and I don't need any gold in the 22-player game. (Unless, of course, I'm playing Ukraine, and then I need 5,000 to 7,500 gold units to buy rare materials to maintain my research schedule during the first 10 days or so.)

Looks fairly normal for day 12 as it appears that none of his opponents were active players. I am sure I could do at least that good against inactive or barely active players.

If you suspect a player of cheating you may report them by looking at their profile in Diplomacy menu and select the "report user" button, but I don't think it is necessary in this case.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

MontanaBB wrote:

Guioco wrote:

I've seen that map won with a solo victory in 14 days.
That's fairly impressive, Guioco. I think the fastest I've ever run that map is about 22 or 23 days, and I had some help.

Normally, a really fast game on the 22-player map is 25 days, and that usually requires a motivated alliance. In order to accumulate a solo victory with 614 victory points almost always needs 30 days or more, and that's still pretty fast. A good game with multiple good players can easily surpass Day 40.

I won my first antarktika Dominion map in 24 days (without any gold, but more then half quiters)

look at the pictures

There are many industrial complex and fortification

i dont understand how he had so many resources.

if he is cash man, i'll give up this game

and thank you for all your comments.

There should be a metric to indicate if you won a game with the use of gold or without.

Athenaios45701 wrote:

There should be a metric to indicate if you won a game with the use of gold or without.
Bytro will not do anything that remotely discourages the use and/or sale of gold.

It's their gig, and their rules.

PrinceRat wrote:

i dont understand how he had so many resources.
Focusing on the economy is often overlooked. AI are also much more likely to upgrade their provinces than typical rookie players, so capturing provinces with forts and usable industrial complexes is more likely from AI than it is from active players.

Also each capital capture will give you half of the cash that the country has on hand, if that cash is appropriately used to buy resources you can usually repair the economy of a captured country with the cash you steal from it.

With a proper use of artillery and good tactics that conquest could have been done with very few losses, allowing more resources to be devoted to economy and not tied up with unit replacement.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

VorlonFCW wrote:

Focusing on the economy is often overlooked.
Especially by 95% of all rookies, who usually just want to produce as many units as fast as they can, and kill as many of the enemy units as they can . . . until they run out of resources to build more units or until they realize they cannot feed all of their provinces and their units and the morale death spiral begins.

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