Light Tank Spam- And The Strategy Behind it.

Light Tank Spam, the great underrated strategy, capable of battling most tactics and has no definite anti-tactic, other than itself. The only other unit that will be needed in this tactic is artillery(and sea units if it's a sea map), Practically ANY game is beatable with Light Tank Spam and Artillery, So, its day 1, you pick, lets say, Egypt on a 22 map, you would instantly make 4 Tank Factories and make a Naval Port in Gaza, send your starting units in that area to Saudia-Arabia and Iraq, you would take them, if World Affairs are in your favor then you would make allies, but lets say your Solo, you would need to declare war on Libya, but defend against their first wave, you may or may not have LT's at this point, but you should have all of mainland Egypt's troops spaced evenly between the 2 provinces, after that advance with those units, now you should NOT defend captured provinces until your AT LEAST half way through Libya, thus enabling you to strike hard and fast, by day 2 you should have Libya, Saudia-Arabia, and Iraq, now you must attack Syria, no problem there, the(sadly) most likely situtation would be that Turkey quit(either just left at begining) or left early after seeing your progress or joined a coalition and is attacking Europe through Instanbul or in that general direction, from this point is really depends on what you wanna do, what i would do is capture Africa, build a strong defensive navy and build lots of industry, then go for countries with little or no captured land,and now its day 6 and you should have about 210-400 VP, maybe someone invades you, with your extensive Naval force you would have enough time to manouver and destroy them swiftly with bombardments and keep your artillery safe while it moves in to bombard from the ground, if they start winning, here's where the name came from- Spam Light Tanks, make ONLY Light Tanks in all cities for a day, then you should get about 20 LT's to fight back with, which would quickly demoralize them and make them possibly fall back or suicide charge, In this situation, DO NOT have your artillery anywhere near this, in case they snipe your artillery with their own, with the speed of the LT's and how little damage the Arty might do, you can quickly overrun their positions and take them, if they have allies then your probably fricked, but speed and scary-ness is a key advantage, no one wants to help their member if their being attacked by someone with this many units, unless they are pro players, then your 100% screwed, in this case- Spam Light Tanks. by now most of the map is taken by you and rival coalitions or other solo'rs, the other Solo'rs would be easy, espcially if they have lots of heavy armor, just play tag with their units and rush their cities. if this is not enough, then i will gladly make a YT video describing exactly how i did this on multiple occasions and as Canada(on 2 occasions) and the UK(once) of all countries, of course this Tactic is meant for most smaller maps and prob wont work on a 100 player map, it DOES work on a 50 player map, as North Mexico, as long as you have allies, and LT's are versitile enough to be used anywhere with allies, so its an overall good general unit to have at all times. Either you can yell at me or make suggestions, ask questions, and all that other junk. Most are gonna critisize me, which i know for a fact will happen, but if you don'y believe me, play a 22 map and use that tactic as a country that is good for it, Canada,African Nations, or Russian Empire, to list those that are good in the 22 map.

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The first game of LTS, will be posted on a discord server, go to my wall to gain this server, it will be opened later today with the first photos in a CoN.

Fox-Company wrote:

The first game of LTS, will be posted on a discord server, go to my wall to gain this server, it will be opened later today with the first photos in a CoN.
cant we join to this game to see this great strategy ?

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.

Also, on an update to the original post, i am up to 710 VP, i either needed to make a coalition or lose, so i teamed up with Yugoslavia, and the end should be in the next few days.

And for your information, they are also using a form of LTS, but used Rocket Artillery and Commandos with it instead of normal Artillery.

6thDragon wrote:

I've seen a variation of this strategy used very effectively in a recent game. However, as a disclaimer, it was not on a standard map. It was used in an AvA style non-gold event on the 100 player map. We had an opponent build little more than just Pan Asian Light Tanks and ACs, keeping them max level and was an incredible challenge to deal with in the mid-game. Now since it was an AvA game, he had the luxury of being able to rely on partners for a navy and air force as well as resource sharing. I don't know how viable this is on a regular, large map. However, with the Pan Asian speed and view range bonuses together with the PA buffs for LT and AC against unarmored units, they were able to just break through our lines and go from capital-to-capital wreaking havoc along the way.
This (pan asian) is the only doctrine having Buffs on light tanks and could be valid early game indeed as you suggested. However, the example suggested by the author mentioned using Egypt (allies), the worst country for tanks in clash of nations (delayed availability and speed malus)

The counters are easy, medium tanks (axis), anti tank guns (comintern), tank destroyer (allies), or tact bomber (allies), and more is possible, maybe slightly less effective. A special mention, the commando is just crazy, see picture below, a lvl2 commando standing its man against 5 LT, he would have died if the game would not have ended, but 5 vs 5 and it would be done in 2-3 turns, because the enncounter becomes defensive, and then I directly do a counterattack for better damage and change of initiative). But I dont like them commando's too much because requires high level barracks and good amount of resources and cant catch up with tanks, planes can, but the surprise and suspense on the other side is killing ^^, you should have seen those 4 Light tanks force marching to the rescue and still lose connsiderable amounts of health)

I have seen quite a bit of Armored car and Light tank spammers on the small maps, and they are just fast in the beginning, once they meet me it stops to a grinding halt. Actually I dont have problems to adapt to strategies of others at all, I am not 100% fixed, I make sure the research can deal with most if not all targets, and I start building when threats get closer. I just pay close attention to the newspaper to see what other players are using, If there are no planes I am not gonna research very deep in AA, sure 1 level, to be able to spam directly, and then upgrading, but I will focus what I can use most at the moment. Spying for revealing all armies can be very helpful too, but this is for me usually after day 8 or so.

In essence I draw up a research line with 10-12 core units, and expand or reduce depending the evolution. In the end it ends up usually with planes because they are just too efficient, the amount of area they can cover is just so vast, so you can cover more area with the same amount of resources, but it requires that you can be active a lot of the time. Also the option of patrolling or direct attack, or the combination of the two to travel via routes not observable for the enemy is great.

I dont think the LT-strategy is a truly good one because with some able players on the map you will be slaughtered.

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper

Undaunted wrote:

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper
And then we also have politics (not the dirty backstabbing shit, but the real uniting one), you can win a lot with that, it is an underestimated skill.

Undaunted wrote:

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper
good for them, but not many are smart enough to use this knowledge

Gen. Smit wrote:

Undaunted wrote:

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper
And then we also have politics (not the dirty backstabbing shit, but the real uniting one), you can win a lot with that, it is an underestimated skill.
Once i had an entire 22 map become my ally, if im not the best politician ever idk who is :thumbup:

Fox-Company wrote:

Gen. Smit wrote:

Undaunted wrote:

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper
And then we also have politics (not the dirty backstabbing shit, but the real uniting one), you can win a lot with that, it is an underestimated skill.
Once i had an entire 22 map become my ally, if im not the best politician ever idk who is :thumbup:
Politics is meaningless if you dont achieve your goal, and there can eb only one goal in this game,.... that is to win the round, Also if the entire map is dominated by you and your allies than that political statement is meaningless, it would be something if you got 22 players to reveal all their guts to you.

In any case if you are politically skilled and LT spam would work you should thus win 95% of the games right? Is that a fact?

Gen. Smit wrote:

Fox-Company wrote:

Gen. Smit wrote:

Undaunted wrote:

Fox-Company wrote:

No one can interfere with the matches i will be in, if one of you happen to find it then the data will turn to mush because yall are prob going to hunt me and eventually i will need to invade you.
I hope you know , players can see your unit types from newspaper
And then we also have politics (not the dirty backstabbing shit, but the real uniting one), you can win a lot with that, it is an underestimated skill.
Once i had an entire 22 map become my ally, if im not the best politician ever idk who is :thumbup:
Politics is meaningless if you dont achieve your goal, and there can eb only one goal in this game,.... that is to win the round, Also if the entire map is dominated by you and your allies than that political statement is meaningless, it would be something if you got 22 players to reveal all their guts to you.

In any case if you are politically skilled and LT spam would work you should thus win 95% of the games right? Is that a fact?

People have laughed at me for my low win rate but no one listens when i say this is the only account ive ever had, so it has lots of bad games and maps i just wanted to test when i was a noob.

Go to my wall to see the Discord Server, i will do any map 50 players or under and which is fair for all players from the start.

z00mz00m wrote:

Good ide

Fox-Company wrote:

I am determined for this to be seen as a strategy to use against well-off players and not just for new players.
That's the way to do it, Fox Company. Sounds like a fun experiment.
sound like torture, knowing there are other units available cut for the job, but you are not allowed to use them,..... because you promised.

Gen. Smit wrote:

z00mz00m wrote:

Good ide

Fox-Company wrote:

I am determined for this to be seen as a strategy to use against well-off players and not just for new players.
That's the way to do it, Fox Company. Sounds like a fun experiment.
sound like torture, knowing there are other units available cut for the job, but you are not allowed to use them,..... because you promised.
what will he do with food and rare ?

We'll find out.

Undaunted wrote:

Gen. Smit wrote:

z00mz00m wrote:

Good ide

Fox-Company wrote:

I am determined for this to be seen as a strategy to use against well-off players and not just for new players.
That's the way to do it, Fox Company. Sounds like a fun experiment.
sound like torture, knowing there are other units available cut for the job, but you are not allowed to use them,..... because you promised.
what will he do with food and rare ?
heh heh heh, Hah Hah UAH HA HA HA HA, you will see...

Fox-Company wrote:

K.Rokossovski wrote:

Artillery with an infantry shield will kill you dead in your tracks.
I have yet to fight this or come across this tactic, and once i do i will say my tactic has failed.
Here using the battle calculator, in a city you need to battle with your tanks, we do not consider artillery, the defender can use that too, plus they have damage distribution amongst soft units and better damage to light armored units. You loos heavily. If you win your opponents must make strategically wrong choices, hrs for producing and resources required are less and on top of that you can make a better economy producing the soft targets than the light armored units.

Did I say bunkers or fortifications?

I do use AT and inf/mil &AA in fortifications or bunkers when using comintern, I have seen many tanks combined with whatever die on its walls.

(day 14 is the day that these levels count and thus considering all parties leveled optimally.)

And you don't even have defenders in core province, which is often the case when you are being attacked.

I will worry about this when it happens, but i CAN STILL use my starting troops, if i send these instead at other inf with the AC's then time to rush in with my LT's, i've done this multiple times, it does not affect me, any who the first game will be starting today, i will be playing Canada on a 22 CoN. LT's,Navy, and Arty will be used this time around.

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