Light Tank Spam- And The Strategy Behind it.

Light Tank Spam, the great underrated strategy, capable of battling most tactics and has no definite anti-tactic, other than itself. The only other unit that will be needed in this tactic is artillery(and sea units if it's a sea map), Practically ANY game is beatable with Light Tank Spam and Artillery, So, its day 1, you pick, lets say, Egypt on a 22 map, you would instantly make 4 Tank Factories and make a Naval Port in Gaza, send your starting units in that area to Saudia-Arabia and Iraq, you would take them, if World Affairs are in your favor then you would make allies, but lets say your Solo, you would need to declare war on Libya, but defend against their first wave, you may or may not have LT's at this point, but you should have all of mainland Egypt's troops spaced evenly between the 2 provinces, after that advance with those units, now you should NOT defend captured provinces until your AT LEAST half way through Libya, thus enabling you to strike hard and fast, by day 2 you should have Libya, Saudia-Arabia, and Iraq, now you must attack Syria, no problem there, the(sadly) most likely situtation would be that Turkey quit(either just left at begining) or left early after seeing your progress or joined a coalition and is attacking Europe through Instanbul or in that general direction, from this point is really depends on what you wanna do, what i would do is capture Africa, build a strong defensive navy and build lots of industry, then go for countries with little or no captured land,and now its day 6 and you should have about 210-400 VP, maybe someone invades you, with your extensive Naval force you would have enough time to manouver and destroy them swiftly with bombardments and keep your artillery safe while it moves in to bombard from the ground, if they start winning, here's where the name came from- Spam Light Tanks, make ONLY Light Tanks in all cities for a day, then you should get about 20 LT's to fight back with, which would quickly demoralize them and make them possibly fall back or suicide charge, In this situation, DO NOT have your artillery anywhere near this, in case they snipe your artillery with their own, with the speed of the LT's and how little damage the Arty might do, you can quickly overrun their positions and take them, if they have allies then your probably fricked, but speed and scary-ness is a key advantage, no one wants to help their member if their being attacked by someone with this many units, unless they are pro players, then your 100% screwed, in this case- Spam Light Tanks. by now most of the map is taken by you and rival coalitions or other solo'rs, the other Solo'rs would be easy, espcially if they have lots of heavy armor, just play tag with their units and rush their cities. if this is not enough, then i will gladly make a YT video describing exactly how i did this on multiple occasions and as Canada(on 2 occasions) and the UK(once) of all countries, of course this Tactic is meant for most smaller maps and prob wont work on a 100 player map, it DOES work on a 50 player map, as North Mexico, as long as you have allies, and LT's are versitile enough to be used anywhere with allies, so its an overall good general unit to have at all times. Either you can yell at me or make suggestions, ask questions, and all that other junk. Most are gonna critisize me, which i know for a fact will happen, but if you don'y believe me, play a 22 map and use that tactic as a country that is good for it, Canada,African Nations, or Russian Empire, to list those that are good in the 22 map.

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I ran into some one like this he only made LT max level in 100 map he was Commie and i am allies , will i destroyed his precious 150 LT with Air superiority without combat him with my army which is very strong by the way it mixed from all land branches we were at day 24 from the game.

its not about spamming its about make a lot of choices to counters your enemy and the combined arms tactics give you that.

marshallotfy wrote:

I ran into some one like this he only made LT max level in 100 map he was Commie and i am allies , will i destroyed his precious 150 LT with Air superiority without combat him with my army which is very strong by the way it mixed from all land branches we were at day 24 from the game.

its not about spamming its about make a lot of choices to counters your enemy and the combined arms tactics give you that.

I was playing as germany at historical map against mongolia

he had only commandos and light tanks , he had many because of x4 speed , I destroyed his all units with planes without combat with my ground units

LT spam doesn't work even you think goal of planes isn't to destroy light armor units

ya'll are non-believers, we have 3 people on different maps with diffrent doctrines doing this. look at my wall and join the discord for proof.

plus youve never played the side of the LT so you legit cannot say its bad

Fox-Company wrote:

plus youve never played the side of the LT so you legit cannot say its bad
Majority of people haven't taken Poison but they still know Poison is bad for you. i have to disagree with this particular argument
"I don't know jeff!"
Chris kamara

To be honest, LT spam will work on most 22 player maps.

I could probably win a 22 player map with just infantry, or just militia, or just.... anything.

Most players SUCK and are easy to beat.

AMG Morgan wrote:

Fox-Company wrote:

plus youve never played the side of the LT so you legit cannot say its bad
Majority of people haven't taken Poison but they still know Poison is bad for you. i have to disagree with this particular argument
You cant say that its poison if you haven't tested it.

Alright look, if I had not played a game with fox I may actually agree that light tank spam sucks. And while I still think it can be countered by an active player with planes and MTs, I didn’t see that this game. We had faced multiple enemies with all sorts of strategy’s, yet none of them even managed to slow us down. Thanks in part to the power of light tank spam, especially while working with Allies you can even win a WaW. If that’s not proof then I don’t know what is. Light tank spam is definitely a viable strategy, though I’d definitely add planes to the pile.


CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Alright look, if I had not played a game with fox I may actually agree that light tank spam sucks. And while I still think it can be countered by an active player with planes and MTs, I didn’t see that this game. We had faced multiple enemies with all sorts of strategy’s, yet none of them even managed to slow us down. Thanks in part to the power of light tank spam, especially while working with Allies you can even win a WaW. If that’s not proof then I don’t know what is. Light tank spam is definitely a viable strategy, though I’d definitely add planes to the pile.
Make it light tanks, armoured cars for Ack-Ack and Anti-infantry value, and some bombers and/or SP arty, and I'm in.
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

Lord Crayfish wrote:

Carking the 6th wrote:

Alright look, if I had not played a game with fox I may actually agree that light tank spam sucks. And while I still think it can be countered by an active player with planes and MTs, I didn’t see that this game. We had faced multiple enemies with all sorts of strategy’s, yet none of them even managed to slow us down. Thanks in part to the power of light tank spam, especially while working with Allies you can even win a WaW. If that’s not proof then I don’t know what is. Light tank spam is definitely a viable strategy, though I’d definitely add planes to the pile.
Make it light tanks, armoured cars for Ack-Ack and Anti-infantry value, and some bombers, and I'm in.
I’d throw out the cars for some motorized infantry. As the King of cars my judgment is final! But apart from that the strategy is golden.

CarKing the 6th of the Abrahamic Caliphate

I'm glad it worked out for you all. It's still a strategy with many flaws that's easily countered by good players but it's nice to see that it's good enough to get a WaW win.

jubjub bird wrote:

I'm glad it worked out for you all. It's still a strategy with many flaws that's easily countered by good players but it's nice to see that it's good enough to get a WaW win.
I think what would fix it is simply use of planes. These will help take care of heavier stacks built to combat you, solving their main weaknesses.

CarKing the 6th of the Abrahamic Caliphate

If you're not going to invest in an airforce, at least research high level interceptors.

You'll thank me later.

“A battle fought without determination is a battle lost.” - Josip Broz Tito

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.

CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.
Which is why the comintern and allies doctrines suck.
“A battle fought without determination is a battle lost.” - Josip Broz Tito

Brando Dilla wrote:

Carking the 6th wrote:

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.
Which is why the comintern and allies doctrines suck.
Oh my goodness please don’t tell me you just said that…

CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Brando Dilla wrote:

Carking the 6th wrote:

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.
Which is why the comintern and allies doctrines suck.
Oh my goodness please don’t tell me you just said that…
Here's my order of doctrines:

1. Axis

2. Pan Asian

3. Allies

4. Comintern

“A battle fought without determination is a battle lost.” - Josip Broz Tito

Brando Dilla wrote:

Carking the 6th wrote:

Brando Dilla wrote:

Carking the 6th wrote:

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.
Which is why the comintern and allies doctrines suck.
Oh my goodness please don’t tell me you just said that…
Here's my order of doctrines:

1. Axis

2. Pan Asian

3. Allies

4. Comintern

I would Allies and Commie with Axis, generally. Some maps are really good with Pan Asian, but Axis is almost always the worst. Fact is higher level units will beat better ones, and more units will beat less even if better then them.

CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Brando Dilla wrote:

Carking the 6th wrote:

Brando Dilla wrote:

Carking the 6th wrote:

jubjub bird wrote:

Just adding planes isn't going to be enough against good players but I'm sure it works fine against most of the people you'll run into
The only case I can see is very late game when they have hordes of planes and heavier stacks of their own. I’m that case you’d be right. But the OP seemed to be talking more about smaller maps, and this strategy even works commonly on large ones too. You just have to be fast and now allow the enemy to build up a large high level land and Air Force.
Which is why the comintern and allies doctrines suck.
Oh my goodness please don’t tell me you just said that…
Here's my order of doctrines:1. Axis

2. Pan Asian

3. Allies

4. Comintern

I would Allies and Commie with Axis, generally. Some maps are really good with Pan Asian, but Axis is almost always the worst. Fact is higher level units will beat better ones, and more units will beat less even if better then them.
Don't play comintern unless you want your stats to suffer. The one time I played Volga Nzhny in WaW, my K/D went down from 6.80 to 6.17...

And if you border an Axis nation at the start of the game, and if that Axis nation decides to attack you... it's game over.

“A battle fought without determination is a battle lost.” - Josip Broz Tito

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