I would do away with the economy stat in general. Who cares if someone made a lot of buildings?
Make Blitz Great Again
Well we cant let Call Of war take our Blitzkrieg away, in my experience of playing Blitzkrieg i never he knew of the Economy stat, Blitzkrieg was a mode that made Regular Europe and in my opinion made it More Fun and fast paced i know why they did it but its a simple fix, Make it so That the Economy stat is not able to go up or down in Versions of maps with boosted Resources and only keep the Military Stats like Units Killed ETC
So if we Work Together we can Make a Change
#MakeBlitzkriegGreatAgain
(note) i Do sometimes play low resources so no i'm not just complaing as i don't know how to have a Good Balance and Strategy for Resources
8 Replies
Completely agree! Look at the top 10 - pure econ boosted stat on half the players there!DxC wrote:
I would do away with the economy stat in general. Who cares if someone made a lot of buildings?
What you see with a lot of top players is they build tons of IC and Nuclear Reactors. Such sweats.
Do not continue in spamming threads with your hashtags.

I would support a removal of everything statistic-wise except points and levels to show how long a player has been at Call of War. Statistics themselves can be bugged, and for me personally and a couple other players I know, the stats are messed up beyond repair. I could probably be around 58-65 level-wise and a couple thousand points on both military and economic categories higher.
Something this broken for some should not represent experience or even decency for others. That is why I believe removing statistics other than levels and points going into those levels would be ideal.
If anything, weak stats are probably to your advantage as the enemy may underestimate you.
I don't know a single person who looks at stats to determine what an enemy can and can't do. I don't.DxC wrote:
If anything, weak stats are probably to your advantage as the enemy may underestimate you.
*waives*
I do look at stats - its not a perfect tool, but it still tells a lot about an enemy. What do they build for instance. And very low KDs (say 0,8 or lower) on most units generally indicate a weak player. On the other hand, extremely good KDs (3 or higher against players) usually mean golders or people who only pick games with low rankers.
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