jamidan333 wrote:
I tend to use ACs for quick attacks behind enemy lines, Quick grabs and initial attacks against the enemy. For me I use them to go around enemy stacks. Typically I've set them to forced march also. Even with good players and a little luck I've been able to catch a stack of planes or rockets at an undefended airport before they come on line.As Montana mentioned the L5 speed of an AC of 75 combined with forced march puts you at 75+37.5=112.5!
While you still get good speed from a LT: 63 + 31.5 = 94.5!, ACs are cheaper to make if your going to abuse them with forced marches and don't actually expect them to live long. Nothing can catch them, so if your online more than your enemy...well...he isn't going to like you much.
While the enemy typically can knock these out quickly with air, its a burden and a distraction from the front line or main objectives. 4-5 of these ACs running around, hitting airports and just grabbing area. Not a bad strategy. The moral effect (real / and actual game moral) can be effective as even as he takes back the areas the moral is in the toilet. Give it a try.
Got to stand up for my little ACs!
I came on here looking for anyone that has effectively used Strategic Bombers. I've never had them used on me and I've never really used them (typically I don't want to bomb what I'm about to take). Anyone have any effective use of them? I guess the only reason I can think of is to put one in a stack with my fighters/bombers to increase their patrol range. But....typically....this can work against you as you have to spread your 25% hit every 15 min across potentially more units (i.e. and therefore have more ground units hitting back). Thoughts?
Armored cars:
If you can breakthrough and the provinces are undefended that can work quite well. If your enemy is the one that breaks through, you may have a problem depending on what your enemy is using and whether you have defensing units and what type.
Recon: I have used ACs to recon what is ahead especially if I'm expanding much quicker than I can build air bases or the enemy didn't have air bases. If the province is undefended, I send the fastest unit in the area, which might be an AC, to capture the province.
Forcemarched ACs are vulnerable to AT, infantry or tank defenders. If you have clear superiority, that is fine. If not, not so much.
Airplanes: I've also caught some planes in provinces with no ground units defending. Players should usually guard their airplanes with at least a ground unit(s) so the planes will defend if the base is attacked. Players tend to overestimate how long it will take an enemy to reach their air bases.
Research: It depends on what level you research you ACs to. If you don't take time to research higher level ACs, other units can be faster or as fast. If you take time to research higher levels, you aren't researching something else. Researching higher level ACs makes more sense in longer games.
Can't catch forcemarched AC;
1) If the enemy has a defending ground unit, he doesn't need to catch an autopiloted forcemarched AC.
A forcemarched AC is more likely to lose to a defending AC, especially a high condition defending AC. Even worse against defending tanks.
if the forcemarched AC is heading toward an enemy AC and you aren't watching, the enemy could send an AC or other fast unit toward your AC and engage before you notice.
2) Lone ACs are vulnerable to tac bombers. They are bomber bait if they come into tac bomber range.
If you have superior forces, almost any strategy can work. If your enemy and you are nearly equal, you need to adjust to what your opponent has and viceversa.
strategic Bombers:
I have ocassionally build strategic bombers. They are more useful in long games.
1) They can be used to diversify stacks and absorb damage.
2) They are also useful for long range recon
3) They can sometimes be useful for degrading enemy fortifications and province morale.