My top 5 least used units

The following are the units that I produce the least:

1. Militia: Not completely useless, but pretty close. A militia regiment is weaker in most respects than a conventional infantry regiment, and it's slower than molasses. It does have a smaller daily upkeep in terms of food and manpower than conventional infantry, but it costs just as much to feed militia as it does commandos! They do have a +75% strength bonus in hills and forests terrain, but this slow-moving defensive unit is more likely to end its existence on the wrong end of an artillery barrage or a tactical bomber airstrike.

2. Heavy tanks: The heavy tank brigade is costly and slow to produce, it's slow-moving, and has the highest daily oil upkeep of any ground unit. It's great on defense, if you have air superiority, but it's bomber bait if you don't. I'm not completely against producing them, but I rarely am stuck in a defensive war against a major opponent ---- the scenario in which I imagine them being most useful. The heavy tank brigade consumes twice as much oil daily as a tactical bomber squadron, and it's far less versatile.

3. Tank destroyers: The tank destroyer brigade is a relatively slow-moving unit, and is far stronger defensively than offensively. In the end game in which oil consumption is usually a major factor, I would rather produce two or three non-oil-consuming anti-tank regiments rather than one oil-consuming tank destroyer brigade. For those reasons, I rarely produce them ---- see my comments above regarding heavy tanks.

4. Cruisers: Among the various naval units, cruiser squadrons are primarily an anti-aircraft niche unit for fleet defense. However, in competition for research time, production time, and resources, it's cheaper and easier to produce two destroyer squadrons instead of one cruiser squadron, especially since enemy submarines are usually a much greater threat than enemy naval bombers. My opinion might change quickly, however, if I were confronted with a major naval war with an opponent who had invested heavily in high-level naval bombers.

5. Strategic bombers: Another niche unit: good for destroying enemy industrial complexes and infrastructure, but mediocre against enemy ground units. In my worldview, I would rather quickly capture your industrial complexes and resource-producing provinces intact, rather than destroying them slowly ---- so I focus on destroying enemy ground units, and that implies a strong tactical air force, rather than a big strategic air force.

What units do you use the least, and why?

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Quasi-duck wrote:

Are [naval bombers] good now? They were utter crap when I went inactive last time, no one used them.
Yes, see my comment above regarding high-level naval bombers.

The naval bomber unit was significantly juiced during last year's unit "re-balancing" exercise. As part of that process, and based on numerous comments and complaints from experienced players, (1) the naval bomber was made significantly stronger against both surface naval units and submarines, and (2) the submarine unit's anti-aircraft strengths were significantly reduced.

I and many other players had observed absolutely ridiculous results of a stack of sub units completely destroying a stack of naval bomber units, when both subs and bombers were of comparable number and research level -- a result that could never have happened in the real world. After listening to nearly two years of complaining, the game developers finally did something about it. It was one of the more important changes made as part of the 2017 unit updates.

MartinB wrote:

Lawrence Czl wrote:

Cruisers: I like to have some cruisers. A cruiser/destroyer/sub stack is great against 2 destroyers. The cruiser can hit the destroyers before they get within range. So, if attacking can get at least one free shot with attack against ships of 10 or more.
Cruisers are also the best unit for air defence. I always try to have at least one cruiser stacked in all my fleets, especially when up against an opponent who actively uses naval bombers. I think someone pointed out recently (think it was Montana, but may be wrong) that naval bombers are quite effective now, but if you have a couple of cruisers stacked with your fleet, they take quite a heavy toll on naval bombers.
I feel the Cruiser (CA) is an underrated unit in the game. If you can afford it, two lvl 6 CA = one lvl 5 Battleship (BB). So you have to double up CA to challenge/equal a BB but....I like the fact that if needed I can cover two areas rather than one, and with speed. CA - 51 km/h BB - 39 km/h

Looking at the stats {lvl 6 CA vs lvl 5 BB}:

HP CA/50 BB/75

Anti-sub - CA/3 BB/.9

Anti-air - CA/14 BB/9

bombardment - surface ship CA/15 BB/30; Inf CA/3.5 BB/6.9; Arm CA/3.5 BB/6.0

I always have a Destroyer or two with a CA just for the extra sub running.

The biggest drawback of course the ranges BB-70km vs CA 60km (until you get to CA lvl7 - 70km)

"Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
General Heinz Guderian (Schneller Heinz)
Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run

I am quite shocked with how people denounced the cruiser until now. cruisers can get to quite some range at high levels.

P.S: (When I read the spam) - Are u kidding me? I just wasted some of my life?

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

Little Racoon wrote:

I am quite shocked with how people denounced the cruiser until now. cruisers can get to quite some range at high levels.
Yeah I quite like them as well, very underrated.

Little Racoon wrote:

P.S: (When I read the spam) - Are u kidding me? I just wasted some of my life?
Get used to it lol.

Quasi-duck wrote:

Get used to it lol.
(When you listen to advice from adults who probably wasted years of their life)
"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

It's over 2 years I've been here and I can tell you, most of this forum is spam lol.

Quasi-duck wrote:

.. most of this forum is spam lol.
Forum attachment :00008356:
Browser games are an ingenious business idea to lure out money ..
..... >> more or less cleverly camouflaged as a real game <<
.... .. so beware of caltrops, spring-guns and booby traps.
Warning! Texts above this signature may contain traces of irony! :D

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