Player inactivity

I just finished a round on the Pacific Map and I have to say it was the most unsatisfying win ever. Every player I attacked issued one set of orders and quit. Literally no one even put up a fight. A few of my alliance mates had players fight back, but usually by spamming several of the new flame tanks before going inactive as well.

6 Replies

RIP, inactivity sucks.


CarKing the 6th of the Abrahamic Caliphate

You've just described 80% of the games of cow I've played. Except for the part about flame tanks, which are new.

Sometimes, there's just that opposite emotion of motivation hits.

And suddenly you lose all desire to continue.

That's why I left one of my actual successful game.

"Hate, union, freedom, justice, equality, war, peace, violence, blood. It is but a perfect mixture on destiny and our lives. It is for the mass we trust and for the mass we contribute, or to selfishly to personal greed we follow, it is up to your choices on what mixture you want. My mixture is a bit of everything with madness and humility in it, the virtues will black and sinful, just like I per say." - Kaiser Luther Ernst Willienburg.

Weak, I accept my fate and go into drone mode when needed


CarKing the 6th of the Abrahamic Caliphate

6thDragon wrote:

I just finished a round on the Pacific Map and I have to say it was the most unsatisfying win ever. Every player I attacked issued one set of orders and quit. Literally no one even put up a fight. A few of my alliance mates had players fight back, but usually by spamming several of the new flame tanks before going inactive as well.
Feels like FTs encourage inactivity now, ey? Players are about to die, desperately spamming FTs, then see how "useful" they are and quit.

KaiserOfAnonymous wrote:

Sometimes, there's just that opposite emotion of motivation hits.

And suddenly you lose all desire to continue.

That's why I left one of my actual successful game.

I’m probably doing that rn. Haven’t logged on in 2 days
Looking for improvement.

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