Playthrough - Manchukuo

I thought I'd try writing a HWW playthrough, as I write myself private ones anyway during most games. Recently I decided I wanted to challenge myself a bit more, having joined games as Nationalist China, Japan and UK, so here we have it: the weakest playable country in Asia. I had three reasons for picking it:

1. It allowed me to return to my favourite doctrine;

2. No matter how full a HWW is, one can be 99% certain that nobody's bagged it yet, so I didn't need to camp out the games page for hours; and

3. I did everyone a favour by taking one of the least popular countries and allowing that game to be replaced by a new HWW with the powerful countries untaken slightly faster than it would have been otherwise.

A disclaimer: I only play occasionally, so I'll probably do a terrible job of running the country and this will end in ignominious defeat.

DAY ONE

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Fig. 1 And here we have it: one of the wimpiest armies to grace playable east Asia.

Surrounded as they are by two of the three most seriously powerful countries by far in this theatre (and, in my opinion, the scariest in the entire game), and having a weak army, the new government's first priority was to establish friendly relations on as many borders as possible. Japan being the most desirous ally, a particularly grovelling request was sent.

The Soviet Union instantly accepted, but as her ladyship had not thought to send a trade offer as part of the request, she was obliged to accept an unequal alliance (Right of Way vs Shared Map) rather than risk the wrath of a much more powerful state. Japan was much more reasonable, with the states agreeing to share maps with each other.

International peace and security being secured, Emperor Aragosta's thoughts turned to war. Manchukuo launched its first research project: light tanks and artillery, both level 2. Across the country production of artillery and militia began. Rule no. 1 in the east Asian theatre is always 'invade Manchukuo first', so I'm going to get in there pre-emptively; I've ruled out Japan and the Soviets, which leaves just one easily accessible country: Mongolia.*

An artillery division is staying right there in Hsinking (leaving one's capital undefended is asking for an ally with shared map to backstab you - I should know because I've done it) and Nanching (a port city) is remaining under militia guard, but everything else is going up to the Mongolian border. Having Japan as an ally - meaning there is no pressing urge to leave garrison forces in every city - is a huge relief, but the emperor barely trusts the Soviet Union and it's high on her list of future backstab victims.

I notice that neither of them are particularly strong players. Japan's player in particular fails its country's particular litmus test (i.e. if they don't invade Manchukuo on Day One, they're doing something wrong). Good - makes them all the easier to backstab. The Soviets are locked into a coalition with Britain and France, neither of whom bother me in the slightest as they're a fair way away from me.

As usual for me Manchukuo is already running short on goods - a combination of my habit of having every city on near-constant production (which I feel fully justified in doing here, what with Manchukuo's army being wimpy) and the fact that I focus heavily on ordnance in Comintern and Pan-Asian (ordnance foundries and artillery both chew through goods quite alarmingly). Furtunately the state has powerful - and, more to the point, rich - allies to provide aid, although begging for goods so close to first sealing the alliance is pushing it. Somehow the country is making money, so there's going to be a bit of a buffer before the emperor's chronic financial short-sightedness catches up to her.

Her financial advisors would like to know why she is not developing their industries? That won't take up goods. Most of the cities are already occupied by unit production projects that involve upgrading ordnance foundries, but the rural provinces have no such restrictions... and Yingkow, one of the only two major cities without expensive projects taking place at present, is the country's top goods producer. The other, Harbin, produces food; Manchukuo's agricultural wealth leads to the emperor dismissing industry development there as a waste of money. Metal is her next priority.

The die being cast for Manchukuo's first real war, the emperor loses interest until the first front reports start arriving.

*With the benefit of hindsight, I know what I should have done: declared war on Nationalist China and sent all my forces through Japan. With a neutral country in the way they'd be in no position to retaliate, or at least not without triggering a war with the most OP country in Asia. I did the reverse version of this, and won in a walk, the first time I played HWW, so I really should have thought of this earlier.

Feedback would be appreciated! However I should add that I'm posting on a three-day delay, so it may be too late to take very specific advice into account.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
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Lady Aragosta wrote:

DAY TWENTY-FIVE

I'm sending an interceptor to check for anti-air along my proposed nukey path.

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Fig. 86 If there are any I will be angry as hell.

I may also want to bomb those grounded planes on my way back. They're bombers, not interceptors, but I don't feel like having them attack me if I can do anything to prevent it.

I've lost a few core provinces for the first time all game, but that's easily fixed.

...nope, no anti-air to speak of. Ground Zero decided.

Spain has gone inactive, damn them, so I've suggested to Germany that we kick them and invite Australia instead. The Pacifists coalition has been dissolved, so that doesn't have to be an object. Argentina is more powerful, but there's no relations between them and me, and none between them and Germany that I know of, so Australia is more likely to actually accept.

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Fig. 87 Damnit I'm getting impatient.

I've also just realised that I'm approaching eligibility for another nuclear achievement. Think about that for a minute before you pigeonhole this as a waste of an uber-powerful unit.

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Fig. 88 Pictured: unsuspecting target, fleeing submarine

Germany's made it back to the top of the 'dreaded' list, much to my chagrin. I hope to amend that shortly.

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Fig. 89 On the approach

And now, to reveal the name of my first nuclear unit:

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Fig. 90 Barry 63

(If you don't get it, have a read through r/okmatewanker. You soon will.)

This is the first game I've played in a while where I survived to the nuclear stage, so I don't know when this change was implemented, but: why don't the newspapers devote entire articles to nuclear strikes anymore? Those were awesome.

Germany's nuke, incidentally, was known rather uncreatively as 'GERMAN EMPIRE'.

Hours later: Folks, you can all be glad I'm not in charge of whatever country you live in, because as the war with Russia unfolds I'm noticing a disturbing increase of immediate reactions to setbacks being 'nuke it'. Heavy tank creeping out of that pocket I was certain was unoccupied rebel states? Nuke it! Perfectly good artillery unit stuck in unwinnable melee? Nuke it! Three-stack of tanks headed for my border when the only unit I have in the area is militia three mountainous provinces away and on 0.4 hitpoints? Nuke it! For goodness' sake I only have one nuke in commission.

...oh no.

Something is very wrong.

...

Argentina has usurped my long-held second place and I only just noticed. This must change. It will change. He only has Canada left to invade. I have Russia, Tibet, Bhutan, British India, and Australia if I feel like backstabbing.

This is in fact significant; I'm in a coalition with someone who only let me in after I'd trounced a fellow coalition member of theirs, and if I'm going to win a game in tandem with an obvious fair-weather ally I need to earn my keep. If Argentina starts looking like a more valuable teammate than I am, I'm in serious trouble, particularly when my border eventually hits Germany's.

barry 63. I'm naming my next nuke barry 64.
"たわごと" - Last words from the Japanese 9th Artillery Regiment before being pounded into oblivion by Manchu Battleship "Zhèngxiāngbái"

I've also just realised that I'm approaching eligibility for another nuclear achievement. Think about that for a minute before you pigeonhole this as a waste of an uber-powerful unit.

Wait what?

Barry is coming home, I guess?

@The Mister Class WHY DID YOU LET YOUR ARGENTINAN GRANDPA OUT!!


CarKing the 6th of the Abrahamic Caliphate

LoL

Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command

Carking the 6th wrote:

I've also just realised that I'm approaching eligibility for another nuclear achievement. Think about that for a minute before you pigeonhole this as a waste of an uber-powerful unit.

Wait what?

Barry is coming home, I guess?

@The Mister Class WHY DID YOU LET YOUR ARGENTINAN GRANDPA OUT!!

run

I'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

I'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.
just make a airstrip in that random ass alantic island and watch argentia mald as he is subjected to defcon 1
"たわごと" - Last words from the Japanese 9th Artillery Regiment before being pounded into oblivion by Manchu Battleship "Zhèngxiāngbái"

CMDR. Wolf wrote:

Lady Aragosta wrote:

I'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.
Just make an airstrip on that random ass Atlantic island and watch Argentina mald as he is subjected to DEFCON 1
I’m sorry but the gramatical errors hurt…

CarKing the 6th of the Abrahamic Caliphate

DEFCON 1

Carking the 6th wrote:

CMDR. Wolf wrote:

Lady Aragosta wrote:

I'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.
Just make an airstrip on that random ass Atlantic island and watch Argentina mald as he is subjected to DEFCON 1
I’m sorry but the gramatical errors hurt…

Have a blessed day <3

tI'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.

Carking the 6th wrote:

CMDR. Wolf wrote:

Lady Aragosta wrote:

Just make an airstrip on that random ass Atlantic island and watch Argentina mald as he is subjected to DEFCON 1
I’m sorry but the gramatical errors hurt…
that's the point

"たわごと" - Last words from the Japanese 9th Artillery Regiment before being pounded into oblivion by Manchu Battleship "Zhèngxiāngbái"

SamPGS_17 wrote:

DEFCON 1

Carking the 6th wrote:

CMDR. Wolf wrote:

Lady Aragosta wrote:

I'm not ready to drop nuclear weapons on Argentina yet, and frankly don't think I ever will be.
Just make an airstrip on that random ass Atlantic island and watch Argentina mald as he is subjected to DEFCON 1
I’m sorry but the gramatical errors hurt…
DEFCON stands for Defense Readiness Condition.

The DEFCON scale has five levels, ranging from DEFCON 5 (lowest) to DEFCON 1 (highest).

DEFCON 1 is the highest level of readiness and signals the outbreak of nuclear warfare.

The U.S. has never reached DEFCON 1.

The highest confirmed DEFCON level was 2, which was declared during the Cuban Missile Crisis.

"たわごと" - Last words from the Japanese 9th Artillery Regiment before being pounded into oblivion by Manchu Battleship "Zhèngxiāngbái"

Highest we know that it has reached… who knows, maybe one of those movies where some incident causes DEFCON 1, humanity barely avoids nuclear war, and it’s all permanently covered up are true.


CarKing the 6th of the Abrahamic Caliphate

If my understanding is correct, then 'barely avoids nuclear war' would still be DEFCON 2. If they got as far as DEFCON 1 I'm pretty sure we'd have noticed.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

If my understanding is correct, then 'barely avoids nuclear war' would still be DEFCON 2. If they got as far as DEFCON 1 I'm pretty sure we'd have noticed.
The bombers start flying, but once the hero tells the president and premier that it is a false alarm, it’s prevented.

CarKing the 6th of the Abrahamic Caliphate

To address the Atlantic Island suggestion: Argentina is allied with Australia, who holds much of the Pacific, so it would be easy for them to retaliate. Furthermore I'm still at war with naval powers whose ships are wandering around, and I don't have a land connection with my allies, so I have no guarantee that I'd safely reach the Atlantic.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Carking the 6th wrote:

Lady Aragosta wrote:

If my understanding is correct, then 'barely avoids nuclear war' would still be DEFCON 2. If they got as far as DEFCON 1 I'm pretty sure we'd have noticed.
The bombers start flying, but once the hero tells the president and premier that it is a false alarm, it’s prevented.
So are we assuming the war starts with the launch of those bombers, or when the other side notices them and retaliates (or when they carry out the bombing, but I can't imagine the latter would happen without the former)?
Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

Carking the 6th wrote:

Lady Aragosta wrote:

If my understanding is correct, then 'barely avoids nuclear war' would still be DEFCON 2. If they got as far as DEFCON 1 I'm pretty sure we'd have noticed.
The bombers start flying, but once the hero tells the president and premier that it is a false alarm, it’s prevented.
So are we assuming the war starts with the launch of those bombers, or when the other side notices them and retaliates (or when they carry out the bombing, but I can't imagine the latter would happen without the former)?
A false alarm by the villain (an Antarctic Nazi) tricks the governments of the world into thinking that the other is attacking, the bombers take off. The hero manages to call the president and premier (somehow at the same time, premier somehow knows English in a strange Russian accent as well) and tells them the truth with proof, he defeats the Nazi and saves the day just before it is too late. (He also does not need to call Britain France or China; they don’t matter)

CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

(an Antarctic Nazi)
https://tvtropes.org/pmwiki/pmwiki.php/Main/StupidJetpackHitler

Carking the 6th wrote:

(He also does not need to call Britain France or China; they don’t matter)
He also seems to respect Israel's strategic ambiguity.

And then there's Pakistan, India, North Korea...

Mind you, none of them have nukes on quite the same level as those five, so it makes sense to leave them out.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

Carking the 6th wrote:

(an Antarctic Nazi)
https://tvtropes.org/pmwiki/pmwiki.php/Main/StupidJetpackHitler

Carking the 6th wrote:

(He also does not need to call Britain France or China; they don’t matter)
He also seems to respect Israel's strategic ambiguity.
I knew you’d get that trope.

I was thinking early Sixties, Cuban missile crisis time. No need to mention the like second or third best way to start an internet argument!

(Behind naming a political figure in your country or whatever the hell would be first)


CarKing the 6th of the Abrahamic Caliphate

[Checks Wikipedia]

South Africa had nuclear weapons in the '60s. As did a number of Russian satellite states, but debatably they don't count.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Well ACTUALLY this site that says .Edu says that they got it in the 70s, and iirc they got help from isnotrealnukepower to make them.

South Africa's first device was completed in 1979. A decade of weapons development followed, leading to plans to mate nuclear warheads with ballistic missiles. In 1990, President F. W. de Klerk terminated the program and in 1991 South Africa signed the Nuclear Non-Proliferation Treaty (NPT).

http://web.mit.edu


CarKing the 6th of the Abrahamic Caliphate

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