Playthrough - Manchukuo

I thought I'd try writing a HWW playthrough, as I write myself private ones anyway during most games. Recently I decided I wanted to challenge myself a bit more, having joined games as Nationalist China, Japan and UK, so here we have it: the weakest playable country in Asia. I had three reasons for picking it:

1. It allowed me to return to my favourite doctrine;

2. No matter how full a HWW is, one can be 99% certain that nobody's bagged it yet, so I didn't need to camp out the games page for hours; and

3. I did everyone a favour by taking one of the least popular countries and allowing that game to be replaced by a new HWW with the powerful countries untaken slightly faster than it would have been otherwise.

A disclaimer: I only play occasionally, so I'll probably do a terrible job of running the country and this will end in ignominious defeat.

DAY ONE

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Fig. 1 And here we have it: one of the wimpiest armies to grace playable east Asia.

Surrounded as they are by two of the three most seriously powerful countries by far in this theatre (and, in my opinion, the scariest in the entire game), and having a weak army, the new government's first priority was to establish friendly relations on as many borders as possible. Japan being the most desirous ally, a particularly grovelling request was sent.

The Soviet Union instantly accepted, but as her ladyship had not thought to send a trade offer as part of the request, she was obliged to accept an unequal alliance (Right of Way vs Shared Map) rather than risk the wrath of a much more powerful state. Japan was much more reasonable, with the states agreeing to share maps with each other.

International peace and security being secured, Emperor Aragosta's thoughts turned to war. Manchukuo launched its first research project: light tanks and artillery, both level 2. Across the country production of artillery and militia began. Rule no. 1 in the east Asian theatre is always 'invade Manchukuo first', so I'm going to get in there pre-emptively; I've ruled out Japan and the Soviets, which leaves just one easily accessible country: Mongolia.*

An artillery division is staying right there in Hsinking (leaving one's capital undefended is asking for an ally with shared map to backstab you - I should know because I've done it) and Nanching (a port city) is remaining under militia guard, but everything else is going up to the Mongolian border. Having Japan as an ally - meaning there is no pressing urge to leave garrison forces in every city - is a huge relief, but the emperor barely trusts the Soviet Union and it's high on her list of future backstab victims.

I notice that neither of them are particularly strong players. Japan's player in particular fails its country's particular litmus test (i.e. if they don't invade Manchukuo on Day One, they're doing something wrong). Good - makes them all the easier to backstab. The Soviets are locked into a coalition with Britain and France, neither of whom bother me in the slightest as they're a fair way away from me.

As usual for me Manchukuo is already running short on goods - a combination of my habit of having every city on near-constant production (which I feel fully justified in doing here, what with Manchukuo's army being wimpy) and the fact that I focus heavily on ordnance in Comintern and Pan-Asian (ordnance foundries and artillery both chew through goods quite alarmingly). Furtunately the state has powerful - and, more to the point, rich - allies to provide aid, although begging for goods so close to first sealing the alliance is pushing it. Somehow the country is making money, so there's going to be a bit of a buffer before the emperor's chronic financial short-sightedness catches up to her.

Her financial advisors would like to know why she is not developing their industries? That won't take up goods. Most of the cities are already occupied by unit production projects that involve upgrading ordnance foundries, but the rural provinces have no such restrictions... and Yingkow, one of the only two major cities without expensive projects taking place at present, is the country's top goods producer. The other, Harbin, produces food; Manchukuo's agricultural wealth leads to the emperor dismissing industry development there as a waste of money. Metal is her next priority.

The die being cast for Manchukuo's first real war, the emperor loses interest until the first front reports start arriving.

*With the benefit of hindsight, I know what I should have done: declared war on Nationalist China and sent all my forces through Japan. With a neutral country in the way they'd be in no position to retaliate, or at least not without triggering a war with the most OP country in Asia. I did the reverse version of this, and won in a walk, the first time I played HWW, so I really should have thought of this earlier.

Feedback would be appreciated! However I should add that I'm posting on a three-day delay, so it may be too late to take very specific advice into account.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
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Lady Aragosta wrote:

*Looking up the name of the former got me trapped on Google Maps for hours. I love Street View. If anyone asks that's why this instalment is so late.
Me going on google earth street view just to see what the hell it looks like in Muscat and Freetown: :thumbup:

CarKing the 6th of the Abrahamic Caliphate

I went on a tour of rural shrines in southern Honshu once. No real reason besides curiosity.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Your soldiers are going though a version of that! With worse infrastructure and guerrillas ready to die… and no anime. Or food. Or hope.


CarKing the 6th of the Abrahamic Caliphate

They absolutely do have food. I know because I keep spending nine-tenths of my treasury, and then selling off the rare materials I rarely use, to supply them them with it.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

They absolutely do have food. I know because I keep spending nine-tenths of my treasury, and then selling off the rare materials I rarely use, to supply them them with it.
I meant more the people in southern Honshu… but my apologies, my vassal…

CarKing the 6th of the Abrahamic Caliphate

One could argue that people in southern Honshu include my guerilla army. If one wanted to be contrary and persistently misunderstand.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

One could argue that people in southern Honshu include my guerilla army. If one wanted to be contrary and persistently misunderstand.
Oh the contrarian you are, oh the contrarian.

How do you hold on to so many knives to backstab with at the right time? I’m just saying the Russians are gonna need a lot of those to die…


CarKing the 6th of the Abrahamic Caliphate

Actually the next few days, while Russia's busy fighting other people, would be the perfect time to backstab them.

Not saying I actually do, of course.

Ahem. All will be revealed in the next few posts. Or not, as the case may be.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Hmmm….

I see, Senior Chief Warrant Officer Lady Aragosta I.


CarKing the 6th of the Abrahamic Caliphate

A Particularly Dull Instalment

[size=8]Two of them, because I saw no reason to post this on two separate days when I have a three-post buffer anyway[/size]

DAY THIRTEEN

I did almost nothing today due to real life commitments; mostly I recaptured revolted provinces, squashed pockets of resistance in China and Japan, built up my industry, mass-produced militia, and tried not to look at all my front reports about revolts I missed earlier in the day. The usual, then.

Spain's in the coalition now. Germany has yet to dismiss all the other would-be members.

DAY FOURTEEN

Today was even more unproductive; I didn't log on at all. Probably I've lost half my provinces to either revolts or unforeseen counterinvasions. Ah well.

Some weekends I'm so insanely active I only leave my laptop for meals. Others I sacrifice all online time to actually get stuff done in real life. This was one of the latter. I promise tomorrow's post will be more interesting.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

A Particularly Dull Instalment

[size=8]Two of them, because I saw no reason to post this on two separate days when I have a three-post buffer anyway

[/size]

DAY THIRTEEN

I did almost nothing today due to real life commitments; mostly I recaptured revolted provinces, squashed pockets of resistance in China and Japan, built up my industry, mass-produced militia, and tried not to look at all my front reports about revolts I missed earlier in the day. The usual, then.

Spain's in the coalition now. Germany has yet to dismiss all the other would-be members.

DAY FOURTEEN

Today was even more unproductive; I didn't log on at all. Probably I've lost half my provinces to either revolts or unforeseen counterinvasions. Ah well.

Some weekends I'm so insanely active I only leave my laptop for meals. Others I sacrifice all online time to actually get stuff done in real life. This was one of the latter. I promise tomorrow's post will be more interesting.

Makes sense, I mean, why leave the Baseshed when it has everything you need?

CarKing the 6th of the Abrahamic Caliphate

how bad are the borders

That polish guy wrote:

how bad are the borders
As of the game in real time, an absolute mess but I've made a net gain of provinces. My inactivity didn't come at too high a cost (although hardly at no cost, either).
Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

That polish guy wrote:

how bad are the borders
As of the game in real time, an absolute mess but I've made a net gain of provinces. My inactivity didn't come at too high a cost (although hardly at no cost, either).
I don’t know if I want to see an image or not…

CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

I don’t know if I want to see an image or not…
You'll get to see a few in the next few posts. I forgot to screenshot them yesterday when they were at their absolute worst, so you're spared of that.
Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Poland will soon beat manchuko

Poland dances on the pool for MANchuko.


CarKing the 6th of the Abrahamic Caliphate

In this game, Poland no longer exists. It got eaten by a hungry Germany on Day One.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

In this game, Poland no longer exists. It got eaten by a hungry Germany on Day One.
I guess Germany was kinda Hungary for some of that sweet Poland…

CarKing the 6th of the Abrahamic Caliphate

Your humor is saltier than the Dead Sea

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