Playthrough - Manchukuo

I thought I'd try writing a HWW playthrough, as I write myself private ones anyway during most games. Recently I decided I wanted to challenge myself a bit more, having joined games as Nationalist China, Japan and UK, so here we have it: the weakest playable country in Asia. I had three reasons for picking it:

1. It allowed me to return to my favourite doctrine;

2. No matter how full a HWW is, one can be 99% certain that nobody's bagged it yet, so I didn't need to camp out the games page for hours; and

3. I did everyone a favour by taking one of the least popular countries and allowing that game to be replaced by a new HWW with the powerful countries untaken slightly faster than it would have been otherwise.

A disclaimer: I only play occasionally, so I'll probably do a terrible job of running the country and this will end in ignominious defeat.

DAY ONE

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Fig. 1 And here we have it: one of the wimpiest armies to grace playable east Asia.

Surrounded as they are by two of the three most seriously powerful countries by far in this theatre (and, in my opinion, the scariest in the entire game), and having a weak army, the new government's first priority was to establish friendly relations on as many borders as possible. Japan being the most desirous ally, a particularly grovelling request was sent.

The Soviet Union instantly accepted, but as her ladyship had not thought to send a trade offer as part of the request, she was obliged to accept an unequal alliance (Right of Way vs Shared Map) rather than risk the wrath of a much more powerful state. Japan was much more reasonable, with the states agreeing to share maps with each other.

International peace and security being secured, Emperor Aragosta's thoughts turned to war. Manchukuo launched its first research project: light tanks and artillery, both level 2. Across the country production of artillery and militia began. Rule no. 1 in the east Asian theatre is always 'invade Manchukuo first', so I'm going to get in there pre-emptively; I've ruled out Japan and the Soviets, which leaves just one easily accessible country: Mongolia.*

An artillery division is staying right there in Hsinking (leaving one's capital undefended is asking for an ally with shared map to backstab you - I should know because I've done it) and Nanching (a port city) is remaining under militia guard, but everything else is going up to the Mongolian border. Having Japan as an ally - meaning there is no pressing urge to leave garrison forces in every city - is a huge relief, but the emperor barely trusts the Soviet Union and it's high on her list of future backstab victims.

I notice that neither of them are particularly strong players. Japan's player in particular fails its country's particular litmus test (i.e. if they don't invade Manchukuo on Day One, they're doing something wrong). Good - makes them all the easier to backstab. The Soviets are locked into a coalition with Britain and France, neither of whom bother me in the slightest as they're a fair way away from me.

As usual for me Manchukuo is already running short on goods - a combination of my habit of having every city on near-constant production (which I feel fully justified in doing here, what with Manchukuo's army being wimpy) and the fact that I focus heavily on ordnance in Comintern and Pan-Asian (ordnance foundries and artillery both chew through goods quite alarmingly). Furtunately the state has powerful - and, more to the point, rich - allies to provide aid, although begging for goods so close to first sealing the alliance is pushing it. Somehow the country is making money, so there's going to be a bit of a buffer before the emperor's chronic financial short-sightedness catches up to her.

Her financial advisors would like to know why she is not developing their industries? That won't take up goods. Most of the cities are already occupied by unit production projects that involve upgrading ordnance foundries, but the rural provinces have no such restrictions... and Yingkow, one of the only two major cities without expensive projects taking place at present, is the country's top goods producer. The other, Harbin, produces food; Manchukuo's agricultural wealth leads to the emperor dismissing industry development there as a waste of money. Metal is her next priority.

The die being cast for Manchukuo's first real war, the emperor loses interest until the first front reports start arriving.

*With the benefit of hindsight, I know what I should have done: declared war on Nationalist China and sent all my forces through Japan. With a neutral country in the way they'd be in no position to retaliate, or at least not without triggering a war with the most OP country in Asia. I did the reverse version of this, and won in a walk, the first time I played HWW, so I really should have thought of this earlier.

Feedback would be appreciated! However I should add that I'm posting on a three-day delay, so it may be too late to take very specific advice into account.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
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Eh, the Dead Sea will dry up soon.


CarKing the 6th of the Abrahamic Caliphate

That will only make it saltier...

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Not as salty as the king. Like our king. Kinda saltyish dude.


CarKing the 6th of the Abrahamic Caliphate

DAY FIFTEEN

I know I said 'tomorrow's instalment' last time but I'm not even pretending to keep to a proper schedule anymore, and anyway it probably is tomorrow for some of you.

Well, this is what I get for going inactive.

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Fig. 44 Well, crap.

I've lost a handful of cities, including the triad of Wuhan, Changsa and Nanchang, but no units thanks to my offnode strategy. And as nothing appears to be in Nanchang or Changsa (I still hold Wuhan), I can move straight back in.

Better news: We stockpiled enough resources to get on with upgrading my industry. Specifically I now have started work on the SS Yaozhi (24th Battle Group), my first battleship. It's only level one, but it's also the only thing I've embarked on so far that's likely to make a meaningful difference to the hitpoints of the stack that's been sitting off my coast all this time.

Australia, who is succeeding in their Pacific-domination goal, is starting to capture portions of China, as you can see along the bottom of the map. I've asked them not to, and offered to pay for those provinces (something I can genuinely afford for the first time all game). I even explained to them why, and as they've expressed a desire to remain peaceful, I think they'll go along with it. If not Manchukuo will declare war on Australia next in yet another rather bizarre war to add to my repertoire, along with Queensland's invasion of Hawaii and China's invasion of Romania.

Russia has unshared their map, presumably having finally noticed that their AI self had shared it with me. Probably because I've been operating from their airstrips for a large proportion of this time, and I'm unaware of the degree to which one can do this with people who only give one right of way. Presumably one would have to scout out the area to find those strips first, and there's been no evidence of my having done so, what with my not having bothered concealing our upgraded relations.

Curse you, Russia. Some ally you are. You have things to hide that I don't have the army to look into. The Qing will have its revenge; you will rue the day you ever decided not to commit entirely to this would-be glorious alliance.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Accurate reaction for being invaded

Fortunately none of my core provinces were affected.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

That’s good

An yes you missed me surpass you

Treacherous Union! This is not how you act towards your comrades! They must be ruled by the false communist that is Stalin! Death to them!


CarKing the 6th of the Abrahamic Caliphate

If Aragosta wins, she'll get a special surprise

The President

Claudio NVKP wrote:

If Aragosta wins, she'll get a special surprise

Claudio NVKP wrote:

If Aragosta wins, she'll get a special surprise
Japan doing anything in China is a special surprise, but not one you’d like.

CarKing the 6th of the Abrahamic Caliphate

If it's meant to be an historic RP round, failing to do so would be a surprise. And, of course, an opportunity...

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Carking the 6th wrote:

Treacherous Union! This is not how you act towards your comrades! They must be ruled by the false communist that is Stalin! Death to them!
As of real time Russia's gone AI again; my headcannon is that when that happens the actual historic leader mounts a coup and regains control of the country. So in all likelihood it actually is.
Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

Carking the 6th wrote:

Treacherous Union! This is not how you act towards your comrades! They must be ruled by the false communist that is Stalin! Death to them!
As of real time Russia's gone AI again; my headcannon is that when that happens the actual historic leader mounts a coup and regains control of the country. So in all likelihood it actually is.
This is why we execute them the second we grab those rats! Just like they unfairly say about the innocents, they are threats to the union as long as they are alive!

CarKing the 6th of the Abrahamic Caliphate

The new Qing emperor did indeed execute her Japanese puppet ursurper, hence why she is still in power.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

Lady Aragosta wrote:

The new Qing emperor did indeed execute her Japanese puppet ursurper, hence why she is still in power.
If it only the leader of the Qing dynasty was called a King/Queen, then we could be calling them the Qing King or the Qing Queen…

CarKing the 6th of the Abrahamic Caliphate

The former would be magnitudes more confusing, unless it's written down.

After fifteen days of writing this playthrough I still have to correct my spelling of 'Qing' every other word as my English brain instinctively keeps putting 'u's in there.

Her Ladyship Aragosta
A.K.A. "The Backstab Person"
Pan-Asian is a better doctrine than Axis when played correctly and you cannot change my mind.
You just lost The Game.
Join the Madness here:
CoW Forum Players! Unite!

And imagine if a person with the name king took over, then we would have the Qing King King! In fact sole country’s monarch needs to name their child King, just so we can have King King!


CarKing the 6th of the Abrahamic Caliphate

Lady Aragosta wrote:

The former would be magnitudes more confusing, unless it's written down.
Good! If assassins go after you, they wouldn’t be sure if they are saying β€œgo after the Qing” or the β€œKing!” Hell maybe if a political enemy is playing a card game and says anything negative about the king when someone uses a royal flush on them, they’ll be like β€œdamn King!” You could then pretend they said Qing, disrespected the monarch, and then have them killed!

CarKing the 6th of the Abrahamic Caliphate

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