Is the shoot and scoot tactic to be banned?
Artillery was used primarily to bombard positions prior to an infantry assault.
Universal Rules
1. One day = 3 months
2. 1 article must be written every day (at least 50 words)
3. Blueprint units are banned
4. 7 day landswap, countries may help other to conquer territory
How about this:
- Russia will play as the Russian Empire and annex all of: Finland, Caucasus, Ukraine, Communist Russia, Karelia, and the Cossack Republic, Latvia and Estonia. Russia will also annex parts of Poland, and Romania.
The following provinces of Poland will be taken by Russia: Lida, Pinsk, Bialystok, Kielse, Tarnow, Lulbin, Warsaw, Lutsk, Zamosc, Przemysl, Lvov, Ternopil, Grodno, Vilnius, Seiradz, and Lodz
ALL OTHER POLISH PROVINCES WILL BE TAKEN BY GERMANY
THAT IS ALL THE LAND THAT RUSSIA WILL HAVE AFTER THE LAND SWAP PERIOD.
Germany shall annex parts of Poland, Czechoslovakia, and France.
Germany shall take the following Polish provinces (any Polish provinces not taken by the Russian Empire
- Poznan
- [b]Danzig
- Bydgoszcz
- Olsztyn
- Cracow (I'm feeling generous)
Germany shall take the following French Provinces:
- Strasbourg
Germany shall take the following Czeck Provinces:
- Liberec
[/b]
The United Kingdom will annex all of Ireland, All of Egypt (except for provinces listed below) and Nicosia from Greece.
The UK [b]WILL NOT annex the following provinces from Egypt:
- Amman
- Karak
- Akaba
- Jerusalem[/b]
-Gaza
Those Provinces will go to Turkey (Ottoman Empire).
The only province not to be seized by the UK will be Siwa Oasis, this is where someone's alt account will play as Egypt (having only 1 province as in line with the map. This alt-egypt will be paid sanctions rather than paying sanctions to a moderator.
Turkey will annex all of Syria, Iraq, Albania and Saudi Arabia (except for Jawf which will be a backup province for the alt Egypt to keep realistic borders and to make sure that it will always be protected (as Carking is not a troll and this province will be surrounded by Ottomans).
The rest of Greece will be taken by the Balkans who will play as Yugoslavia. Yugoslavia must seize territory before anyone else so they are not accidentally knocked out of the game.
Belgrade Will be taken by the Balkans
Spain will annex Western Sahara
Sweden will annex Norway
Canada will annex the province of Windsor from Detroit
Northern States of America will take over all of Detroit except for Windsor.
Southern United States will take Cuba
The following Yugoslav territories will be kept by the Balkans:
- Podgorica
- Pristina
- Nis
- Dubrovnik (they need 1 core city)
They will annex all of Bulgaria
As well as the following Romanian Provinces (The balkans will take these, not Russia)
- Bucharest
- Constanta
- Iasi
- Bacau
- Chisinau
- Braila
- Tulcea
- Ploesti
[/b]
Libya will be annexed by Turkey
5.
All Bomber Aircraft are Banned until 1917
Fighters may be built from day one
All secret units except RRGs are banned.
All self Propelled Units are Banned
Germany may have 2 RRGs
France can have one
no other country is allowed railroad guns
Armored cars and infantry can be built in any ratio within your unit cap
you must have a 2 day build up of tensions to declare war
12 hours no aggression unless agreed to by both parties, must be posted in the newspaper
The option to surrender is open if you lose more than 75% of your country or 60% of your army or your capital.
while single air units may be shot down
Flipping political doctrine is allowed as long as you remain in your alliance
any battleship may be sunk if it is within range of the a province's node after a 6 hour warning
This also goes for cruisers which may also be sunk if they are within range
Unit Caps:
Russia: No Numerical, Technological is the level below the max (not blueprint)
France: 120 units
UK, Austria-Hungary, Italy, Ottoman Empire: 80 units
America (Combined
80 units
Everyone else: 60
Germany: No cap at all
Industry:
Russia: Level 3
Ottoman Empire: Level 3
These Caps end in 1911
Please log in to post a reply.
Is the shoot and scoot tactic to be banned?
Artillery was used primarily to bombard positions prior to an infantry assault.
America and UK should be able to have level 5; their GDP was larger than Germany.
Can we have the exact formula for the embargo rules
I changed it up
onedrive.live.com/redir?resid=β¦hint=file%2cxlsx&e=EJpAtFTheZhukov wrote:
@SamPGS_17Can we have the exact formula for the embargo rules
Austria will change their capital to Vienna,
Russia to St.Petersburg
Ottomans to Istanbul
Didnβt we say that Austria gets Liberec?
I think we might cap Germany at 200 units? We shouldnβt have them with 300 if we donβt need to lol. Maybe give Russia 300 as well, so they can spam 500 Militia and have an advantage.
Anyone agree with carking?
Russia was a beast
IN NUMBERS
not tech
Yeah
I was informed that we missed some unit constraintsβ¦
All tanks unlock at 1916 I donβt think there will be tank destroyers though.
Mot infantry is allowed, mech as well (armored cars were used to transport troops during the war.)
No paratroopers, you can have commandos (think of them like stormtroopers)
Aircraft carriers will not be allowed; the first real ones only popped up in the 1920βs.
Zeppelins will be = to strategic bombers, so you can get them (though there may need to be a level cap so they are not too strong, they were not that effective irl.)
what should I steal?
mech but not motor
Trucks AND armored cars were both used in ww1, not that much but still quite a bit.TheZhukov wrote:
mech but not motor
well motor is too fast, right?
So are armored cars, but we keep those.
fine
what will france take
I donβt think France takes much to be honest unfortunately, youβll have to check with Zhukov but Iβm not sure France takes anything tbh, maybe some colonial land?Claudio NVKP wrote:
what will france take
Algeria? Tunisia?
Hmm good shout Iβll askClaudio NVKP wrote:
Algeria? Tunisia?
Yes, Algeria and Tunis both.
Please log in to post a reply.